代码搜索:machine
找到约 10,000 项符合「machine」的源代码
代码结果 10,000
www.eeworm.com/read/264584/11309220
ico machine.ico
www.eeworm.com/read/408443/11388119
h machine.h
#include
/*
* This file defines the interface between top and the machine-dependent
* module. It is NOT machine dependent and should not need to be changed
* for any specific machin
www.eeworm.com/read/262168/11603467
java machine.java
import java.awt.*;
public class machine extends Frame {
Panel flowtype,numbers,controls,baseline,buttonbar; //GUI declarations
Drawing drawing;
Legend legend;
Choice option
www.eeworm.com/read/261904/11616144
h machine.h
#ifndef _VIVI_MACHINE_H_
#define _VIVI_MACHINE_H_
#include "config.h"
#ifdef CONFIG_SA1100_KINGS
#include "platform/kings.h"
#endif
#ifdef CONFIG_SA1100_FORTE
#include "platform/forte.h"
#endif
#ifd
www.eeworm.com/read/158402/11620800
java machine.java
// PART OF THE MACHINE SIMULATION. DO NOT CHANGE.
package nachos.machine;
import nachos.security.*;
import nachos.ag.*;
import java.io.File;
/**
* The master class of the simulated machine. Proce
www.eeworm.com/read/158146/11642032
v machine.v
//{{ Section below this comment is automatically maintained
// and may be overwritten
//{module {machine}}
module machine (clk, opcode, d1_in, reset, r, w, h, r_r, w_r, d1_ena, load_ir, load_pc,
www.eeworm.com/read/157453/11702815
dat machine.dat
3 6
2 0 1
3
1 2 2 4 3 3
2
2 2 1 4
4
3 6 2 1 3 2 1 3
2
1 3 2 4
1
1 2
5
2 2 1 2 3 3 1 1 2 3
www.eeworm.com/read/157453/11703124
cpp machine.cpp
// machine shop simulation
#include
#include "lqueue.h"
#include "xcept.h"
#include "job.h"
#include "machine.h"
#include "eventl.h"
// globals
long Now = 0; // curr
www.eeworm.com/read/157453/11703879
out machine.out
Enter number of machines and jobs
Enter change-over times for machines
Enter number of tasks for job 1
Enter the tasks (machine, time) in process order
Enter number of tasks for job 2
Enter the t
www.eeworm.com/read/157453/11704538
h machine.h
//Machine class used in machine shop simulation
#ifndef Machine_
#define Machine_
class Machine {
friend Job* ChangeState(int);
public:
Machine() {TotalWait = NumTasks = 0;