代码搜索:enum
找到约 10,000 项符合「enum」的源代码
代码结果 10,000
www.eeworm.com/read/169895/9834035
h errors.h
#ifndef __ERRORS_H__
#define __ERRORS_H__
// enum of possible errors
typedef enum
{
NO_ERR,
POLL_TIMEOUT,
VERIFY_WRITE,
INVALID_SECTOR,
INVALID_BLOCK,
UNKNOWN_COMMAND,
PROCESS_COMM
www.eeworm.com/read/272813/10943193
h tuple.h
#ifndef TUPLE_HDR
#define TUPLE_HDR
#include
#include "new_error.h"
#include "minirel.h"
// create an enum for tuple-processing errors
enum tupleErrCodes {
TUPLE_TOOBIG_ERR
www.eeworm.com/read/454180/7101127
h sentence.h
#ifndef __NMEA_SENTENCE_H__
#define __NMEA_SENTENCE_H__
#include "info.h"
/**
* NMEA PACK ENUM
*/
enum nmeaPACKTYPE
{
GPNON = 0x0000, /**
www.eeworm.com/read/296774/7114199
h sys-types.h
enum clnt_stat { ___fake1 };
enum auth_stat { ___fake2 };
struct netconfig;
struct netbuf;
struct address;
struct tm;
struct ldfile;
struct syment;
struct stat;
struct timeval;
struct termios;
struct
www.eeworm.com/read/458400/7297056
h sentence.h
#ifndef __NMEA_SENTENCE_H__
#define __NMEA_SENTENCE_H__
#include "info.h"
/**
* NMEA PACK ENUM
*/
enum nmeaPACKTYPE
{
GPNON = 0x0000, /**
www.eeworm.com/read/439490/7707864
c jacobi.c
/*JACOBI*/
#include
#include
#include
enum BOOLEAN { false = 0 , true };
void main()
{
int i , j , k , n , max ;
float c , s , epslon;
enum BOOLEAN t ;
www.eeworm.com/read/297233/8040618
h sys-types.h
enum clnt_stat { ___fake1 };
enum auth_stat { ___fake2 };
struct netconfig;
struct netbuf;
struct address;
struct tm;
struct ldfile;
struct syment;
struct stat;
struct timeval;
struct termios;
struct
www.eeworm.com/read/143131/12896504
h errors.h
#ifndef __ERRORS_H__
#define __ERRORS_H__
// enum of possible errors
typedef enum
{
NO_ERR,
POLL_TIMEOUT,
VERIFY_WRITE,
INVALID_SECTOR,
INVALID_BLOCK,
UNKNOWN_COMMAND,
PROCESS_COMM
www.eeworm.com/read/138079/13266910
h errors.h
#ifndef __ERRORS_H__
#define __ERRORS_H__
// enum of possible errors
typedef enum
{
NO_ERR, //0
POLL_TIMEOUT, //1
VERIFY_WRITE, //2
INVALID_SECTOR, //3
INVALID_BLOCK, //4
UNKN
www.eeworm.com/read/306154/13751626
c possystemt.c
#include
#include
#include "PosSystem.h"
WINDOW* CreateWindow(int hight,int width,int startY,int startX,enum IsBorder isBorder,enum Colore_Index index)
{
WINDOW* win=new