代码搜索:engine

找到约 10,000 项符合「engine」的源代码

代码结果 10,000
www.eeworm.com/read/109010/6179708

java engine.java

/* * $Header: /home/cvs/jakarta-struts/contrib/artimus/WEB-INF/src/java/org/apache/artimus/search/Engine.java,v 1.5 2004/03/14 07:15:07 sraeburn Exp $ * $Revision: 1.5 $ * $Date: 2004/03/14 07:1
www.eeworm.com/read/104260/6205324

java engine.java

/* * Java core library component. * * Copyright (c) 1999 * Archie L. Cobbs. All rights reserved. * Copyright (c) 1999 * Transvirtual Technologies, Inc. All rights reserved. * * See the file
www.eeworm.com/read/103451/6215847

cpp engine.cpp

/* -*-C++-*- ******************************************************************************** * * File: Engine.cpp * RCS: $Header: /cvsroot/rosetta/rosetta/src/kernel/sav/library/
www.eeworm.com/read/103451/6215894

h engine.h

/* -*-C-*- ******************************************************************************** * * File: Engine.h * RCS: $Header: /cvsroot/rosetta/rosetta/src/kernel/sav/library/ea/E
www.eeworm.com/read/101005/6262725

c engine.c

/* engine.c, HAWK game engine * * Copyright 1997-1998 by Phil Frisbie, Jr. * for Hawk Software * */ #include "hawk.h" #include "internal.h" #define E_FADEIN 30 void engUpdate(void)
www.eeworm.com/read/100530/6268801

cpp engine.cpp

#include #include #include #include #include "engine.h" BITMAP *screen; int set_video_mode(int w,int h) { char mode; if(w==320&&h==200) mode=0x1
www.eeworm.com/read/100530/6268802

h engine.h

#define SCREEN_WIDTH 320 #define VIDEO_MEM 1 #define MEM 2 typedef struct _bitmap{ int w,h; int type; char far *buffer; }BITMAP; extern int set_video_mode(int w,int
www.eeworm.com/read/100285/6271236

c engine.c

/*- * Copyright (c) 1992, 1993, 1994 Henry Spencer. * Copyright (c) 1992, 1993, 1994 * The Regents of the University of California. All rights reserved. * * This code is derived from software c
www.eeworm.com/read/492720/6408010

cpp engine.cpp

// ============================================= // Program Name: engine // ============================================= #define STRICT #define WIN32_LEAN_AND_MEAN #include #inclu
www.eeworm.com/read/492720/6408028

obj engine.obj