代码搜索:effect
找到约 4,591 项符合「effect」的源代码
代码结果 4,591
www.eeworm.com/read/405084/11471968
m rcs_aspect.m
function [rcs] = rcs_aspect(scat_spacing, freq)
% This function demonstrates the effect of aspect angle on RCS
% The default frequency is 3GHz. The radar is observing two unity
% point scatterers
www.eeworm.com/read/402117/11542915
m rcs_aspect.m
function [rcs] = rcs_aspect(scat_spacing, freq)
% This function demonstrates the effect of aspect angle on RCS
% The default frequency is 3GHz. The radar is observing two unity
% point scatterers
www.eeworm.com/read/401480/11557213
m rcs_aspect.m
function [rcs] = rcs_aspect(scat_spacing, freq)
% This function demonstrates the effect of aspect angle on RCS
% The default frequency is 3GHz. The radar is observing two unity
% point scatterers
www.eeworm.com/read/157905/11656547
m rcs_aspect.m
function [rcs] = rcs_aspect(scat_spacing, freq)
% This function demonstrates the effect of aspect angle on RCS
% The default frequency is 3GHz. The radar is observing two unity
% point scatterers
www.eeworm.com/read/156804/11763461
c busywait.c
/*
* BusyWait.c
*
* Sample code for Multithreading Applications in Win32
* This is from Chapter 3, Listing 3-1
*
* Demonstrate the effect on performance
* of using a busy loop. First cal
www.eeworm.com/read/255284/12090396
m rcs_aspect.m
function [rcs] = rcs_aspect(scat_spacing, freq)
% This function demonstrates the effect of aspect angle on RCS
% The default frequency is 3GHz. The radar is observing two unity
% point scatterers
www.eeworm.com/read/254278/12150209
java particleeffect.java
import javax.microedition.m3g.Graphics3D;
/**
* The interface that determines which effect the particle engine will display.
* The ParticleEffect class also holds information about the bitmap u
www.eeworm.com/read/339293/12244930
m expl5_6_7.m
% Example 5.6 and Example 5.7: Limitations at low and high frequencies (Effect of
% RHP-zeros. Try different sign of gain at high frequency)
%
% Copyright 1996-2003 Sigurd Skogestad & Ian Postleth
www.eeworm.com/read/150629/12279718
java particleeffect.java
import javax.microedition.m3g.Graphics3D;
/**
* The interface that determines which effect the particle engine will display.
* The ParticleEffect class also holds information about the bitmap u
www.eeworm.com/read/150628/12279803
java particleeffect.java
import javax.microedition.m3g.Graphics3D;
/**
* The interface that determines which effect the particle engine will display.
* The ParticleEffect class also holds information about the bitmap u