代码搜索:effect

找到约 4,591 项符合「effect」的源代码

代码结果 4,591
www.eeworm.com/read/405084/11471968

m rcs_aspect.m

function [rcs] = rcs_aspect(scat_spacing, freq) % This function demonstrates the effect of aspect angle on RCS % The default frequency is 3GHz. The radar is observing two unity % point scatterers
www.eeworm.com/read/402117/11542915

m rcs_aspect.m

function [rcs] = rcs_aspect(scat_spacing, freq) % This function demonstrates the effect of aspect angle on RCS % The default frequency is 3GHz. The radar is observing two unity % point scatterers
www.eeworm.com/read/401480/11557213

m rcs_aspect.m

function [rcs] = rcs_aspect(scat_spacing, freq) % This function demonstrates the effect of aspect angle on RCS % The default frequency is 3GHz. The radar is observing two unity % point scatterers
www.eeworm.com/read/157905/11656547

m rcs_aspect.m

function [rcs] = rcs_aspect(scat_spacing, freq) % This function demonstrates the effect of aspect angle on RCS % The default frequency is 3GHz. The radar is observing two unity % point scatterers
www.eeworm.com/read/156804/11763461

c busywait.c

/* * BusyWait.c * * Sample code for Multithreading Applications in Win32 * This is from Chapter 3, Listing 3-1 * * Demonstrate the effect on performance * of using a busy loop. First cal
www.eeworm.com/read/255284/12090396

m rcs_aspect.m

function [rcs] = rcs_aspect(scat_spacing, freq) % This function demonstrates the effect of aspect angle on RCS % The default frequency is 3GHz. The radar is observing two unity % point scatterers
www.eeworm.com/read/254278/12150209

java particleeffect.java

import javax.microedition.m3g.Graphics3D; /** * The interface that determines which effect the particle engine will display. * The ParticleEffect class also holds information about the bitmap u
www.eeworm.com/read/339293/12244930

m expl5_6_7.m

% Example 5.6 and Example 5.7: Limitations at low and high frequencies (Effect of % RHP-zeros. Try different sign of gain at high frequency) % % Copyright 1996-2003 Sigurd Skogestad & Ian Postleth
www.eeworm.com/read/150629/12279718

java particleeffect.java

import javax.microedition.m3g.Graphics3D; /** * The interface that determines which effect the particle engine will display. * The ParticleEffect class also holds information about the bitmap u
www.eeworm.com/read/150628/12279803

java particleeffect.java

import javax.microedition.m3g.Graphics3D; /** * The interface that determines which effect the particle engine will display. * The ParticleEffect class also holds information about the bitmap u