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hpp nmea0183.hpp

#if ! defined( NMEA_0183_CLASS_HEADER ) #define NMEA_0183_CLASS_HEADER /* ** Author: Samuel R. Blackburn ** Internet: sam_blackburn@pobox.com ** ** You can use it any way you like as long as
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h mfccddb.h

/* Module : MfcCDDB.H Purpose: Defines the interface for an MFC class to wrap access to CDDB Created: PJN / 26-02-1999 History: None Copyright (c) 1999 by PJ Naughter. All rights reserved.
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h msp.h

/************************************************************************************ Copyright (c) 2000 Aaron O'Neil All rights reserved. Redistribution and use in source and binary forms, wi
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h isession.h

/************************************************************************************ Copyright (c) 2000 Aaron O'Neil All rights reserved. Redistribution and use in source and binary forms, wi
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h extern.h

/************************************************************************************ Copyright (c) 2000 Aaron O'Neil All rights reserved. Redistribution and use in source and binary forms, wi
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cpp main.cpp

/************************************************************************************ Copyright (c) 2000 Aaron O'Neil All rights reserved. Redistribution and use in source and binary forms, wi
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h actions.h

/************************************************************************************ Copyright (c) 2000 Aaron O'Neil All rights reserved. Redistribution and use in source and binary forms, wi
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h commands.h

/************************************************************************************ Copyright (c) 2000 Aaron O'Neil All rights reserved. Redistribution and use in source and binary forms, wi
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cpp functions.cpp

//this file is part of eMule //Copyright (C)2004 Merkur ( merkur-@users.sourceforge.net / http://www.emule-project.net ) // //This program is free software; you can redistribute it and/or //modify
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cpp spgamedlg.cpp

// SPGameDlg.cpp : implementation file // #include "stdafx.h" #include "SPGame.h" #include "SPGameDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] =