代码搜索:boolean
找到约 10,000 项符合「boolean」的源代码
代码结果 10,000
www.eeworm.com/read/278714/10516719
pas display_processo.pas
unit display_processo;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
StdCtrls, ComCtrls, Buttons;
type
TProcDisplay = class(TForm)
Can
www.eeworm.com/read/278714/10517235
pas gestmodext.pas
unit gestModExt;
interface
Type
Voci = Array of string ;
Var
ContaLoaded : boolean ;
FattAutoLoaded : boolean ;
// Funzioni di collegamento alla contabilit
www.eeworm.com/read/352747/10519000
h c1.h
// c1.h (程序名)
#include
#include
#include // malloc()等
#include // INT_MAX等
#include // EOF(=^Z或F6),NULL
#include // atoi()
#inc
www.eeworm.com/read/423766/10533590
java stringutils.java
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package utils;
/**
*
* @author Jason
*/
public class StringUtils {
/**
* isNull
www.eeworm.com/read/160411/10534601
pas hrhgsmd.pas
unit HRHGSMD;
interface
Type
TFNHookSMSText = Procedure (phone,msg: PWideChar; Data:Pointer; nData: Integer); stdcall;
TFNHookSMSNotify = Procedure (msg: PWideChar; Data:Pointer; nData: In
www.eeworm.com/read/160346/10540834
java initval.java
//InitVal.java
//Java中对象的初始化
class Valuement
{
boolean a;
char b;
byte c;
short d;
int e;
long f;
float g;
double h;
void print()
{
System.out.println("Data type
www.eeworm.com/read/160346/10540845
java logicop.java
//LogicOp.java
//Java中逻辑运算符的使用
public class LogicOp
{
public static void main(String args[])
{
int a=9;
int b=6;
int c=6;
boolean d,e,f,g;
d=!(a>b);
www.eeworm.com/read/160346/10540860
java relationop.java
//RelationOp.java
//Java中关系运算符的使用
public class RelationOp
{
public static void main(String args[])
{
int a=9;
int b=6;
int c=6;
boolean d=a>b; //ture
bo
www.eeworm.com/read/160346/10540870
java simpletypes.java
//SimpleTypes.java
//Java中的数据类型
public class SimpleTypes
{
public static void main(String args[])
{
byte a=0x44;
short b=044;
int c=1000000;
long d=0xfffL;
char e=
www.eeworm.com/read/278337/10543528
txt pro_map.txt
res.MainCanvas -> a:
int gameState -> a
boolean isRunning -> b
boolean isCurrentDisplay -> c
boolean isThreadStarting -> d
int keyCode -> e
java.lang.Thread thread -> f