代码搜索:bitmap
找到约 10,000 项符合「bitmap」的源代码
代码结果 10,000
www.eeworm.com/read/168737/9899000
c ftstring.c
/****************************************************************************/
/* */
/* The FreeType project -- a free and p
www.eeworm.com/read/168734/9899262
c gros2pm.c
#include "grobjs.h"
#include "grdevice.h"
#define INCL_DOS
#define INCL_WIN
#define INCL_GPI
#define INCL_SUB
#include
#include
#include
#include
www.eeworm.com/read/168706/9900566
c guistream.c
/*
*********************************************************************************************************
* uC/GUI
* Univers
www.eeworm.com/read/364357/9911177
c guistream.c
/*
*********************************************************************************************************
* uC/GUI
* Universal
www.eeworm.com/read/168446/9913346
c guistream.c
/*
*********************************************************************************************************
* uC/GUI
* Univers
www.eeworm.com/read/168323/9919952
txt gba编程初解(五).txt
GBA编程初解(五)
作者:乐水 文章来源:掌机之王 更新时间:2004-1-22
原著:乐水
然后再blit:
void blit(BITMAP dst,BITMAP src,int x1,int y1,int x,int y,int w,int h)
{
register int i=0,j;
register u16 *_ba
www.eeworm.com/read/168323/9919963
txt gba编程初解(六).txt
GBA编程初解(六)
作者:乐水 文章来源:掌机之王 更新时间:2004-1-22
原著:乐水
inline void putpixel(BITMAP bmp,int x,int y,u8 col)
{
u16 *tc;
tc=bmp.dat+(y)*(bmp.w>>1)+(x>>1);
if(x&1)*tc=((*tc&255)+
www.eeworm.com/read/363445/9951468
as sampleloadbitmap.as
package org.kingda.book.display
{
import flash.display.Sprite;
import flash.display.Loader;
import flash.events.Event;
import flash.net.URLRequest;
import flash.display.*;
publ
www.eeworm.com/read/363445/9951474
as samplebitmap.as
package org.kingda.book.display
{
import flash.display.Sprite;
import flash.display.BitmapData;
import flash.display.Bitmap;
public class SampleBitmap extends Sprite
{
public function
www.eeworm.com/read/363445/9951476
as samplealphamask.as
package org.kingda.book.display
{
import flash.display.Sprite;
import flash.display.Loader;
import flash.net.URLRequest;
import flash.events.Event;
import flash.display.BitmapData;
import