代码搜索:bitmap
找到约 10,000 项符合「bitmap」的源代码
代码结果 10,000
www.eeworm.com/read/159001/5589144
h ftcsbits.h
/***************************************************************************/
/* */
/* ftcsbits.h
www.eeworm.com/read/158254/5597608
extra entries.extra
/HKVision.ico///
/HKVision.rc2///
/bitmap1.bmp///
/bmp00001.bmp///
/title.bmp///
www.eeworm.com/read/368447/9694157
pas tile.pas
unit Tile;
interface
// Component that tiles a bitmap.
// Copyright
www.eeworm.com/read/134625/13979474
txt explain.txt
//////////////////////////////////////////////////////////
/* read me */
This project is to implement a simple game named "Mine SWeeping"
The main class is CMineDlg,which is a subclass of CDial
www.eeworm.com/read/134625/13979485
bak explain.txt.bak
//////////////////////////////////////////////////////////
/* read me */
This project is to implement a simple game named "Mine SWeeping"
The main class is CMineDlg,which is a subclass of CDial
www.eeworm.com/read/132667/14079517
h wbmp.h
/* ====================================================================
* The Kannel Software License, Version 1.0
*
* Copyright (c) 2001-2004 Kannel Group
* Copyright (c) 1998-2001 WapIT Ltd
www.eeworm.com/read/204051/15346040
cpp bitmaptransferdlg.cpp
// BitmapTransferDlg.cpp : implementation file
//
#include "stdafx.h"
#include "BitmapTransfer.h"
#include "BitmapTransferDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CAboutDlg
www.eeworm.com/read/112652/15479527
cpp demo7_11.cpp
// DEMO7_11.CPP 16-bit bitmap loading demo
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN // just say no to MFC
#define INITGUID
#include
www.eeworm.com/read/112652/15479559
cpp demo7_12.cpp
// DEMO7_12.CPP 24-bit bitmap loading demo
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN // just say no to MFC
#define INITGUID
#include
www.eeworm.com/read/112652/15479675
cpp t3dlib1.cpp
// T3DLIB1.CPP - Game Engine Part I
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN
// has the GUID library been included?
//#ifndef INITGUID
//#d