代码搜索:bitmap
找到约 10,000 项符合「bitmap」的源代码
代码结果 10,000
www.eeworm.com/read/344519/11875201
h graph.h
/***************************************************************************
*
* graph.h
*
* Graphics Subsystem interface
*
* Copyright 1999, 2000, 2001, 2002
* - The FreeType Developm
www.eeworm.com/read/128084/14317198
pas tile.pas
unit Tile;
interface
// Component that tiles a bitmap.
// Copyright
www.eeworm.com/read/125764/14465192
cpp demo7_11.cpp
// DEMO7_11.CPP 16-bit bitmap loading demo
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN // just say no to MFC
#define INITGUID
#include
www.eeworm.com/read/125764/14465248
cpp demo7_12.cpp
// DEMO7_12.CPP 24-bit bitmap loading demo
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN // just say no to MFC
#define INITGUID
#include
www.eeworm.com/read/125764/14465386
cpp t3dlib1.cpp
// T3DLIB1.CPP - Game Engine Part I
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN
// has the GUID library been included?
//#ifndef INITGUID
//#d
www.eeworm.com/read/125764/14465775
cpp t3dlib1.cpp
// T3DLIB1.CPP - Game Engine Part I
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN
// has the GUID library been included?
//#ifndef INITGUID
//#d
www.eeworm.com/read/125764/14465846
cpp t3dlib1.cpp
// T3DLIB1.CPP - Game Engine Part I
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN
// has the GUID library been included?
//#ifndef INITGUID
//#d
www.eeworm.com/read/125764/14465921
cpp t3dlib1.cpp
// T3DLIB1.CPP - Game Engine Part I
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN
// has the GUID library been included?
//#ifndef INITGUID
//#d
www.eeworm.com/read/125764/14466311
cpp t3dlib1.cpp
// T3DLIB1.CPP - Game Engine Part I
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN
// has the GUID library been included?
//#ifndef INITGUID
//#d