📄 graph.h
字号:
/*************************************************************************** * * graph.h * * Graphics Subsystem interface * * Copyright 1999, 2000, 2001, 2002 * - The FreeType Development Team - www.freetype.org * ***************************************************************************/#ifndef GRAPH_H#define GRAPH_H#include "grevents.h" /*************************************************************************/ /*************************************************************************/ /*************************************************************************/ /******** ********/ /******** GENERAL DEFINITIONS AND BLITTING ROUTINES ********/ /******** ********/ /******** ********/ /*************************************************************************/ /*************************************************************************/ /*************************************************************************/ /* define the global error variable */ extern int grError; /* initialisation */ extern int grInit( void ); /* finalisation */ extern void grDone( void ); /* pixel mode constants */ typedef enum grPixelMode { gr_pixel_mode_none = 0, gr_pixel_mode_mono, /* monochrome bitmaps */ gr_pixel_mode_pal4, /* 4-bit paletted - 16 colors */ gr_pixel_mode_pal8, /* 8-bit paletted - 256 colors */ gr_pixel_mode_gray, /* 8-bit gray levels */ gr_pixel_mode_rgb555, /* 15-bits mode - 32768 colors */ gr_pixel_mode_rgb565, /* 16-bits mode - 65536 colors */ gr_pixel_mode_rgb24, /* 24-bits mode - 16 million colors */ gr_pixel_mode_rgb32, /* 32-bits mode - 16 million colors */ gr_pixel_mode_lcd, /* horizontal RGB-decimated */ gr_pixel_mode_lcdv, /* vertical RGB-decimated */ gr_pixel_mode_lcd2, /* horizontal BGR-decimated */ gr_pixel_mode_lcdv2, /* vertical BGR-decimated */ gr_pixel_mode_max /* don't remove */ } grPixelMode; /* forward declaration of the surface class */ typedef struct grSurface_ grSurface; /********************************************************************* * * <Struct> * grBitmap * * <Description> * a simple bitmap descriptor * * <Fields> * rows :: height in pixels * width :: width in pixels * pitch :: + or - the number of bytes per row * mode :: pixel mode of bitmap buffer * grays :: number of grays in palette for PAL8 mode. 0 otherwise * buffer :: pointer to pixel buffer * * <Note> * the 'pitch' is positive for downward flows, and negative otherwise * Its absolute value is always the number of bytes taken by each * bitmap row. * * All drawing operations will be performed within the first * "width" pixels of each row (clipping is always performed). * ********************************************************************/ typedef struct grBitmap_ { int rows; int width; int pitch; grPixelMode mode; int grays; unsigned char* buffer; } grBitmap; typedef long grPos; typedef char grBool; typedef struct grVector_ { grPos x; grPos y; } grVector; typedef union grColor_ { long value; unsigned char chroma[4]; } grColor; /********************************************************************** * * <Function> * grNewBitmap * * <Description> * creates a new bitmap * * <Input> * pixel_mode :: the target surface's pixel_mode * num_grays :: number of grays levels for PAL8 pixel mode * width :: width in pixels * height :: height in pixels * * <Output> * bit :: descriptor of the new bitmap * * <Return> * Error code. 0 means success. * * <Note> * This function really allocates a pixel buffer, zero it, then * returns a descriptor for it. * * Call grDoneBitmap when you're done with it.. * **********************************************************************/ extern int grNewBitmap( grPixelMode pixel_mode, int num_grays, int width, int height, grBitmap *bit ); /********************************************************************** * * <Function> * grBlitGlyphToBitmap * * <Description> * writes a given glyph bitmap to a target surface. * * <Input> * target :: handle to target bitmap * glyph :: handle to source glyph bitmap * x :: position of left-most pixel of glyph image in target surface * y :: position of top-most pixel of glyph image in target surface * color :: color to be used to draw a monochrome glyph * * <Return> * Error code. 0 means success * * <Note> * There are only two supported source pixel modes : monochrome * and gray. The 8-bit images can have any number of grays between * 2 and 128, and conversions to the target surface is handled * _automatically_. * * Note however that you should avoid blitting a gray glyph to a gray * bitmap with fewer levels of grays, as this would much probably * give unpleasant results.. * * This function performs clipping * **********************************************************************/ extern int grBlitGlyphToBitmap( grBitmap* target, grBitmap* glyph, grPos x, grPos y, grColor color ); /********************************************************************** * * <Function> * grFillRectangle * * <Description> * this function is used to fill a given rectangle on a surface * * <Input> * surface :: handle to target surface * x :: x coordinate of the top-left corner of the rectangle * y :: y coordinate of the top-left corner of the rectangle * width :: rectangle width in pixels * height :: rectangle height in pixels * color :: fill color * **********************************************************************/ extern void grFillRectangle( grBitmap* surface, grPos x, grPos y, grPos width, grPos height, grColor color ); /********************************************************************** * * <Function> * grWriteCellChar * * <Description> * The graphics sub-system contains an internal Latin1 8x8 font * which can be used to display simple strings of text without * using FreeType. * * This function writes a single 8x8 character on the target bitmap. * * <Input> * target :: handle to target surface * x :: x pixel position of character cell's top left corner * y :: y pixel position of character cell's top left corner * charcode :: Latin-1 character code * color :: color to be used to draw the character * **********************************************************************/ extern void grWriteCellChar( grBitmap* target, int x, int y, int charcode, grColor color ); /********************************************************************** * * <Function> * grWriteCellString * * <Description> * The graphics sub-system contains an internal Latin1 8x8 font * which can be used to display simple strings of text without * using FreeType. * * This function writes a string with the internal font * * <Input> * target :: handle to target bitmap * x :: x pixel position of string's top left corner * y :: y pixel position of string's top left corner * string :: Latin-1 text string * color :: color to be used to draw the character * **********************************************************************/ extern void grWriteCellString( grBitmap* target, int x, int y, const char* string, grColor color ); /********************************************************************** * * <Function> * grDoneBitmap * * <Description> * destroys a bitmap * * <Input> * bitmap :: handle to bitmap descriptor * * <Note> * This function does NOT release the bitmap descriptor, only * the pixel buffer. * **********************************************************************/ extern void grDoneBitmap( grBitmap* bit ); /*************************************************************************/ /*************************************************************************/ /*************************************************************************/ /******** ********/ /******** DEVICE-SPECIFIC DEFINITIONS AND ROUTINES ********/ /******** ********/ /******** ********/ /*************************************************************************/ /*************************************************************************/ /*************************************************************************/ /* forward declaration - the definition of grDevice is not visible */ /* to clients.. */ typedef struct grDevice_ grDevice; /********************************************************************** * * <Struct> * grDeviceChain * * <Description>
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -