代码搜索:attack
找到约 4,769 项符合「attack」的源代码
代码结果 4,769
www.eeworm.com/read/443243/7635703
java tank.java
package com.inter;
public class Tank implements Behavior{
public void attack(){
System.out.println("坦克开始攻击");
}
}
www.eeworm.com/read/443243/7635716
java cannon.java
package com.inter;
public class Cannon extends Weapon implements Behavior{
public void attack(){
System.out.println("大炮开始攻击");
}
}
www.eeworm.com/read/397011/8072334
java army.java
package exec.day0927;
public class Army {
private Weapon w[];
private int count;//当前武器数量
public Army(int n){
w = new Weapon[n];
}
/**
* 添加武器
* @param wa
*/
public void ad
www.eeworm.com/read/319646/13447527
java load.java
import java.io.IOException;
import java.io.InputStream;
import java.util.Vector;
import javax.microedition.lcdui.Image;
import javax.microedition.media.Manager;
import javax.microedition.media.
www.eeworm.com/read/301709/13851523
cs program.cs
using System;
using System.Collections.Generic;
using System.Text;
namespace DecoratorExample
{
class Program
{
static void Main(string[] args)
{
Weapon
www.eeworm.com/read/420856/6277083
desktop parashoot.desktop
[Desktop Entry]
Comment=A Parachute Attack Game
Exec=parashoot
Icon=ParaShoot
Type=Application
Name=ParaShoot
Name[ja]=パラシュート
Name[no]=Fallskjerm
Name[de]=Fallschirmjäger
Name[hu]=Védd a bázist
Name[z
www.eeworm.com/read/488290/6491550
txt player.txt
Name HP MP CurHP CurMP Attack Defence Money EXP Level CurPosX CurPosY
侠 100 100 100 100 100 20 100 0 1 10 21
www.eeworm.com/read/482046/6625691
pas unitautoattack.pas
unit UnitAutoAttack;
interface
uses
Classes,windows,SysUtils,Unit1;
type
AutoAttack = class(TThread)
private
{ Private declarations }
protected
procedure Execute; overri
www.eeworm.com/read/345593/11806385
aaf quake2animations.aaf
AAF
20
stand,0,39
run,40,45
attack,46,53
pain1,54,57
pain2,58,61
pain3,62,65
jump,66,71
flip,72,83
salute,84,94
taunt,95,111
wave,112,122
point,123,134
crstnd,135,153
crwalk,154,159
cr
www.eeworm.com/read/253561/12214569
as sixthfish.as
import game.fish.Fish;
import game.phys.Particle;
import mx.utils.Delegate;
class game.fish.SixthFish extends Fish {
public function SixthFish() {
_id = "f_0_5";
_total = 1;
_maxSpd = 1