📄 unitautoattack.pas
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unit UnitAutoAttack;
interface
uses
Classes,windows,SysUtils,Unit1;
type
AutoAttack = class(TThread)
private
{ Private declarations }
protected
procedure Execute; override;
procedure Attack;
end;
implementation
uses UnitCall;
var
myFuncCall:FuncCall;
{ Important: Methods and properties of objects in visual components can only be
used in a method called using Synchronize, for example,
Synchronize(UpdateCaption);
and UpdateCaption could look like,
procedure AutoAttack.UpdateCaption;
begin
Form1.Caption := 'Updated in a thread';
end; }
{ AutoAttack }
//延时程序
procedure Delay(msecs: integer);
var
FirstTickCount: Longint;
begin
FirstTickCount := GetTickCount;
repeat
//Application.ProcessMessages();
sleep(1);
until ((GetTickCount - FirstTickCount) >= Longint(msecs));
end;
procedure AutoAttack.Execute;
begin
{ Place thread code here }
myFuncCall.Init;
while not Terminated do
begin
Attack;
end;
end;
procedure AutoAttack.Attack;
begin
myFuncCall.Attick(strtoint(Form1.Edit_attackLimit.text));
Delay(500);
end;
end.
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