代码搜索:Winapi
找到约 4,315 项符合「Winapi」的源代码
代码结果 4,315
www.eeworm.com/read/101433/15833446
cpp client.cpp
#define _WIN32_DCOM 1
#include
#include
#include "RectPoint.h"
#include "RectPoint_i.c"
#include "giplip.h"
#include "giplip.cpp"
DWORD WINAPI TP(void*pv)
{
// c
www.eeworm.com/read/187125/8854390
txt mcserver.txt
int WINAPI MCServer(int port, const char *qs, int second)
// int port : 串口号;
// int second: 等待时间,0为无限等待;
// return : 0--成功;
// -1--超时;
// 1--fail to start communication;
// 2--communicatio
www.eeworm.com/read/374597/9394027
txt 第五章3.txt
WINSHELLAPI BOOL WINAPI Shell_NotifyIcon(
DWORD dwMessage, // 发送的消息,它可以是:
// NIM_ADD 向托盘添加图标
// NIM_DELETE 删除托盘中的图标
// NIM_MODIFY 修改托盘中的图标
PNOTIFYI
www.eeworm.com/read/274718/10856261
cpp 13_1.cpp
#include //Windows程序的头文件
//全局变量
char szTitle[]="我的Windows程序"; //标题条字符串
char szWindowClass[]="WinAPI"; //窗口类名
//向前引用函数原型声明
ATOM MyRegisterClass(HINSTANCE);
BOOL
www.eeworm.com/read/442591/7649138
cpp myseventh.cpp
#include
#include
#include
#include
#define Pi 3.1415926
long WINAPI WndProc(HWND hWnd,UINT iMessage,UINT wParam,LONG lParam);//消息处理函数声明
int nNum=0,nMaxNum
www.eeworm.com/read/238883/13316118
cpp sound.cpp
#include "StdAfx.h"
#include ".\sound.h"
#include
HANDLE g_hldfSoundThId = NULL; // 读取文件线程的句柄
DWORD g_dwldfSoundID = 0; // 线程ID
SoundObj g_arSound[255];
DWORD WINAPI LDSOUND(LPVOID
www.eeworm.com/read/136705/13365091
c hough.c
short WINAPI HoughLineDIB(LPSTR lpDIBBits, LONG lWidth, LONG lHeight,int threshold,int& iAngle,int& iDistance)
{
// 符合要求的直线总数
int allline;
// 指向源图像的指针
LPSTR lpSrc;
// 指向缓存图像的指针
LPSTR
www.eeworm.com/read/264889/11295780
cpp 13_1.cpp
#include //Windows程序的头文件
//全局变量
char szTitle[]="我的Windows程序"; //标题条字符串
char szWindowClass[]="WinAPI"; //窗口类名
//向前引用函数原型声明
ATOM MyRegisterClass(HINSTANCE);
BOOL
www.eeworm.com/read/312645/3651016
c insetr.c
#include "windows.h"
#include "wintools.h"
/*
* WIN Draw Library
*/
void WINAPI
InsetR(LPRECT lprc,int h,int v)
{
lprc->top += v;
lprc->left += h;
lprc->right -= 2*h-1;
lprc->bottom
www.eeworm.com/read/475959/6771228
cpp 13_1.cpp
#include //Windows程序的头文件
//全局变量
char szTitle[]="我的Windows程序"; //标题条字符串
char szWindowClass[]="WinAPI"; //窗口类名
//向前引用函数原型声明
ATOM MyRegisterClass(HINSTANCE);
BOOL