代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

代码结果 4,874
www.eeworm.com/read/477432/6735029

cpp init.cpp

//***********************************************************************// // // // - "Talk to me like I'm a 3 year old!" Programming Lessons - // //
www.eeworm.com/read/234571/14105963

cpp demoii8_3.cpp

// DEMOII8_3.CPP - Alpha blending demo // to compile make sure to include DDRAW.LIB, DSOUND.LIB, // DINPUT.LIB, WINMM.LIB, and of course // T3DLIB1.CPP,T3DLIB2.CPP,T3DLIB3.CPP..T3DLIB6.CPP // an
www.eeworm.com/read/219464/14879784

java extexture.java

// // CLASS // ExTexture - illustrate use of textures // // LESSON // Use Texture2D and TextureAttributes to apply a texture image // to a shape. // // AUTHOR // David R. Nade
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htm extexture.htm

ExTexture.java
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fp addrect.fp

!!FP1.0 #texture 0 + texture 1 #HERE Texture Unit----RECT #All in float TEX R0, f[WPOS], TEX0, RECT; TEX R1, f[WPOS], TEX1, RECT; MUL R0, R0, p[0]; #coefficient a of Vector x MAD o[COLR], R1,
www.eeworm.com/read/174450/9587060

fp addrect.fp

!!FP1.0 #texture 0 + texture 1 #HERE Texture Unit----RECT #All in float TEX R0, f[WPOS], TEX0, RECT; TEX R1, f[WPOS], TEX1, RECT; MUL R0, R0, p[0]; #coefficient a of Vector x MAD o[COLR], R1,
www.eeworm.com/read/174450/9587296

fp addrect.fp

!!FP1.0 #texture 0 + texture 1 #HERE Texture Unit----RECT #All in float TEX R0, f[WPOS], TEX0, RECT; TEX R1, f[WPOS], TEX1, RECT; MUL R0, R0, p[0]; #coefficient a of Vector x MAD o[COLR], R1,
www.eeworm.com/read/120251/6077369

material iplsm_basetexture.material

material IPLSM_BaseTexture { lod_distances 200 technique { lod_index 0 pass { // Base Pass ambient 1.0 1.0 1.0 diffuse 1.0 1.0 1.0 texture_unit { // Base Textu
www.eeworm.com/read/113165/6139383

material iplsm_basetexture.material

material IPLSM_BaseTexture { lod_distances 200 technique { lod_index 0 pass { // Base Pass ambient 1.0 1.0 1.0 diffuse 1.0 1.0 1.0 texture_unit { // Base Textu
www.eeworm.com/read/253422/12222573

material man2.material

material man2/CMan0001 { technique { pass { ambient 0.784314 0.784314 0.784314 1 diffuse 0.784314 0.784314 0.784314 1 cull_hardware none texture_unit { texture_