📄 iplsm_basetexture.material
字号:
material IPLSM_BaseTexture
{
lod_distances 200
technique
{
lod_index 0
pass
{
// Base Pass
ambient 1.0 1.0 1.0
diffuse 1.0 1.0 1.0
texture_unit
{
// Base Texture
texture none
tex_coord_set 0
tex_address_mode clamp
}
texture_unit
{
// Noise texture
texture rockDetail.jpg
tex_address_mode mirror
scale 0.03 0.03
}
}
}
technique
{
lod_index 1
pass
{
ambient 1.0 1.0 1.0
diffuse 1.0 1.0 1.0
texture_unit
{
// Base Texture
texture none
tex_address_mode clamp
}
}
}
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -