代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

代码结果 4,874
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java powerof2texture.java

package com.brackeen.javagamebook.graphics3D.texture; /** The PowerOf2Texture class is a Texture with a width and height that are a power of 2 (32, 128, etc.). */ public final class Pow
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java powerof2texture.java

package com.brackeen.javagamebook.graphics3D.texture; /** The PowerOf2Texture class is a Texture with a width and height that are a power of 2 (32, 128, etc.). */ public final class Pow
www.eeworm.com/read/383347/2618034

java powerof2texture.java

package com.brackeen.javagamebook.graphics3D.texture; /** The PowerOf2Texture class is a Texture with a width and height that are a power of 2 (32, 128, etc.). */ public final class Pow
www.eeworm.com/read/383347/2618124

java powerof2texture.java

package com.brackeen.javagamebook.graphics3D.texture; /** The PowerOf2Texture class is a Texture with a width and height that are a power of 2 (32, 128, etc.). */ public final class Pow
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cpp texture3d.cpp

// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *********************************
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cpp texture2darray.cpp

// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *********************************
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cpp texture1d.cpp

// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *********************************
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cpp texture2d.cpp

// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *********************************
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h texture1d.h

#ifndef IVE_TEXTURE1D #define IVE_TEXTURE1D 1 #include #include "ReadWrite.h" namespace ive{ class Texture1D : public osg::Texture1D, public ReadWrite { public: void write(DataOutpu
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h texture2d.h

#ifndef IVE_TEXTURE2D #define IVE_TEXTURE2D 1 #include #include "ReadWrite.h" namespace ive{ class Texture2D : public osg::Texture2D, public ReadWrite { public: void write(DataOutpu