代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

代码结果 4,874
www.eeworm.com/read/118524/14864815

java java3dexample.java

// Java3DExample.java // Java3DExample is an application that demonstrates Java 3D // and provides an interface for a user to control the // transformation, lighting color, and texture of a 3D sc
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java java3dexample.java

// Java3DExample.java // Java3DExample is an application that demonstrates Java 3D // and provides an interface for a user to control the // transformation, lighting color, and texture of a 3D sc
www.eeworm.com/read/15971/640616

h resource.h

//{{NO_DEPENDENCIES}} // Microsoft Developer Studio generated include file. // Used by Texture.rc // #define IDM_ABOUTBOX 0x0010 #define IDD_ABOUTBOX 100 #d
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makefile

# Makefile for Win32 !include TOP = ../../../ SRCS = newave.c !include "$(TOP)/glutwin32.mak" # dependencies newave.exe : texture.obj
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win makefile.win

# Makefile for Win32 !include TOP = ../../../ SRCS = newave.c !include "$(TOP)/glutwin32.mak" # dependencies newave.exe : texture.obj
www.eeworm.com/read/462666/1544011

c gltx.c

/* * Simple SGI .rgb (IRIS RGB) image file reader ripped off from * texture.c (written by David Blythe). See the SIGGRAPH '96 * Advanced OpenGL course notes. */ /* includes */ #inclu
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h gltx.h

/* * Simple SGI .rgb (IRIS RGB) image file reader ripped off from * texture.c (written by David Blythe). See the SIGGRAPH '96 * Advanced OpenGL course notes. */ /* includes */ #inclu
www.eeworm.com/read/250753/4427230

java java3dexample.java

// Java3DExample.java // Java3DExample is an application that demonstrates Java 3D // and provides an interface for a user to control the // transformation, lighting color, and texture of a 3D sc
www.eeworm.com/read/250753/4427257

java java3dexample.java

// Java3DExample.java // Java3DExample is an application that demonstrates Java 3D // and provides an interface for a user to control the // transformation, lighting color, and texture of a 3D sc
www.eeworm.com/read/242732/4544688

c hash.c

/** * \file hash.c * Generic hash table. * * Used for display lists, texture objects, vertex/fragment programs, * buffer objects, etc. The hash functions are thread-safe. * * \note ke