📄 gltx.h
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/*
* Simple SGI .rgb (IRIS RGB) image file reader ripped off from
* texture.c (written by David Blythe). See the SIGGRAPH '96
* Advanced OpenGL course notes.
*/
/* includes */
#include <GL/glut.h>
/* typedefs */
/* GLTXimage: Structure containing a texture image */
typedef struct {
GLuint width; /* width of image */
GLuint height; /* height of image */
GLuint components; /* number of components in image */
GLubyte* data; /* image data */
} GLTXimage;
/* gltxDelete: Deletes a texture image
*
* image - properly initialized GLTXimage structure
*/
void
gltxDelete(GLTXimage* image);
/* gltxReadRGB: Reads and returns data from an IRIS RGB image file.
*
* name - name of the IRIS RGB file to read data from
*/
GLTXimage*
gltxReadRGB(char *name);
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