代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

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www.eeworm.com/read/340511/3285064

java texture.java

package com.brackeen.javagamebook.graphics3D.texture; import java.awt.Graphics2D; import java.awt.image.*; import java.io.File; import java.io.IOException; import javax.imageio.ImageIO; /**
www.eeworm.com/read/340511/3285197

java texture.java

package com.brackeen.javagamebook.graphics3D.texture; import java.awt.Graphics2D; import java.awt.image.*; import java.io.File; import java.io.IOException; import javax.imageio.ImageIO; /**
www.eeworm.com/read/340511/3285296

java texture.java

package com.brackeen.javagamebook.graphics3D.texture; import java.awt.Graphics2D; import java.awt.image.*; import java.io.File; import java.io.IOException; import javax.imageio.ImageIO; /**
www.eeworm.com/read/340511/3285401

java texture.java

package com.brackeen.javagamebook.graphics3D.texture; import java.awt.Graphics2D; import java.awt.image.*; import java.io.File; import java.io.IOException; import javax.imageio.ImageIO; /**
www.eeworm.com/read/340511/3285450

java texture.java

package com.brackeen.javagamebook.graphics3D.texture; import java.awt.Graphics2D; import java.awt.image.*; import java.io.File; import java.io.IOException; import javax.imageio.ImageIO; /**
www.eeworm.com/read/340511/3285512

java texture.java

package com.brackeen.javagamebook.graphics3D.texture; import java.awt.Graphics2D; import java.awt.image.*; import java.io.File; import java.io.IOException; import javax.imageio.ImageIO; /**
www.eeworm.com/read/340511/3285584

java texture.java

package com.brackeen.javagamebook.graphics3D.texture; import java.awt.Graphics2D; import java.awt.image.*; import java.io.File; import java.io.IOException; import javax.imageio.ImageIO; /**
www.eeworm.com/read/340511/3285674

java texture.java

package com.brackeen.javagamebook.graphics3D.texture; import java.awt.Graphics2D; import java.awt.image.*; import java.io.File; import java.io.IOException; import javax.imageio.ImageIO; /**
www.eeworm.com/read/338901/3312353

h texture.h

#ifndef TEXTURE_H #define TEXTURE_H typedef struct { int count; char name[48]; int type; int wrap_s; int wrap_t; int id; float anisotropy; } TextureInfo; enum { TEX_FLOOR = 0, TEX_
www.eeworm.com/read/336357/3351663

java texture.java

package com.brackeen.javagamebook.graphics3D.texture; import java.awt.Graphics2D; import java.awt.image.*; import java.io.File; import java.io.IOException; import javax.imageio.ImageIO; /**