代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/340511/3285064
java texture.java
package com.brackeen.javagamebook.graphics3D.texture;
import java.awt.Graphics2D;
import java.awt.image.*;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
/**
www.eeworm.com/read/340511/3285197
java texture.java
package com.brackeen.javagamebook.graphics3D.texture;
import java.awt.Graphics2D;
import java.awt.image.*;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
/**
www.eeworm.com/read/340511/3285296
java texture.java
package com.brackeen.javagamebook.graphics3D.texture;
import java.awt.Graphics2D;
import java.awt.image.*;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
/**
www.eeworm.com/read/340511/3285401
java texture.java
package com.brackeen.javagamebook.graphics3D.texture;
import java.awt.Graphics2D;
import java.awt.image.*;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
/**
www.eeworm.com/read/340511/3285450
java texture.java
package com.brackeen.javagamebook.graphics3D.texture;
import java.awt.Graphics2D;
import java.awt.image.*;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
/**
www.eeworm.com/read/340511/3285512
java texture.java
package com.brackeen.javagamebook.graphics3D.texture;
import java.awt.Graphics2D;
import java.awt.image.*;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
/**
www.eeworm.com/read/340511/3285584
java texture.java
package com.brackeen.javagamebook.graphics3D.texture;
import java.awt.Graphics2D;
import java.awt.image.*;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
/**
www.eeworm.com/read/340511/3285674
java texture.java
package com.brackeen.javagamebook.graphics3D.texture;
import java.awt.Graphics2D;
import java.awt.image.*;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
/**
www.eeworm.com/read/338901/3312353
h texture.h
#ifndef TEXTURE_H
#define TEXTURE_H
typedef struct {
int count;
char name[48];
int type;
int wrap_s;
int wrap_t;
int id;
float anisotropy;
} TextureInfo;
enum {
TEX_FLOOR = 0,
TEX_
www.eeworm.com/read/336357/3351663
java texture.java
package com.brackeen.javagamebook.graphics3D.texture;
import java.awt.Graphics2D;
import java.awt.image.*;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
/**