代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/136824/5848201
nvp equalweightcombine.nvp
/************************************************************************
EqualWeightCombine.nvp
Simple pixel shader that samples all 4 texture stages, averages these
samples and outputs the resu
www.eeworm.com/read/136824/5848438
nvp equalweightcombine.nvp
/************************************************************************
EqualWeightCombine.nvp
Simple pixel shader that samples all 4 texture stages, averages these
samples and outputs the resu
www.eeworm.com/read/136824/5848475
nvp equalweightcombine.nvp
/************************************************************************
EqualWeightCombine.nvp
Simple pixel shader that samples all 4 texture stages, averages these
samples and outputs the resu
www.eeworm.com/read/136824/5848551
nvp blurblit.nvp
/************************************************************************
BlurBlit.nvp
Simple pixel shader that samples all 4 texture stages, averages these
samples and outputs the result.
Cop
www.eeworm.com/read/136824/5848556
nvp luminanceblit.nvp
/************************************************************************
LuminanceBlit.nvp
This pixel shader samples the first texture stage only and converts
the color-value obtained into a lu
www.eeworm.com/read/136815/5855227
cpp gltexobj.cpp
/****************************************************************************
** $Id: qt/gltexobj.cpp 3.3.4 edited May 27 2003 $
**
** Copyright (C) 1992-2002 Trolltech AS. All rights reserved.
*
www.eeworm.com/read/136571/5868636
h sdl_opengl.h
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the
www.eeworm.com/read/135582/5885796
c r_data.c
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id: r_data.c,v 1.2 2003/09/08 22:34:31 jasonk Exp $
//
// Copyright (C)
www.eeworm.com/read/120251/6075671
asm example_fresnelps.asm
ps.1.4
// conversion from Cg generated ARB_fragment_program to ps.1.4 by NFZ
// command line args: -profile arbfp1 -entry main_fp
// program main_fp
// c0 : distortionRange
// c1 : tint
www.eeworm.com/read/120251/6077351
ps splat.ps
ps_1_1 // Pixel shader version.
tex t0 // Texture register t0 is loaded from stage 0.
tex t1 // Texture register t1 is loaded from stage 1.
mov r1, t1 // Move texture t1 into output register