代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

代码结果 4,874
www.eeworm.com/read/190751/8438606

vbp caustics.vbp

Type=Exe Reference=*\G{27B854C0-C09B-11D0-8253-00805F2A72AB}#1.0#0#..\VB3D\opengl\Opengl32.tlb#Microsoft OpenGL 1.1 - TLB v 1.0 Reference=*\G{27320DC0-C09B-11D0-8253-00805F2A72AB}#1.0#0#C:\WINDOWS\S
www.eeworm.com/read/188943/8504971

cpp textureview.cpp

// TextureView.cpp : implementation of the CTextureView class // #include "stdafx.h" #include "Texture.h" #include "TextureDoc.h" #include "TextureView.h" #include "gl\gl.h" #include "gl\
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def stomach2.def

MATERIAL STOMACH BUMP|MAPPING 0 0 0 0 0 0 1 1 1 0.8 0 0.1 40 TEXTURE_NONE art\stomach.raw art\contr04.raw
www.eeworm.com/read/388243/8625543

cpp rocket.cpp

#include "stdafx.h" #include "rocket.h" CRocket::CRocket(CMD2Model * pmd2, Weapon type) : CEntity(pmd2) { //VTRACE("CRocket::CRocket(%x)\n", this); velocity = CVector(0.0, 0.0, 120.0); ac
www.eeworm.com/read/185220/9049625

cpp common.cpp

#include "Common.h" VERTEX_COLOR_TEXTURE SetVertex(float x,float y,float z,DWORD color,float u,float v) { VERTEX_COLOR_TEXTURE ver; ver.x=x; ver.y=y; ver.z=z; ver.color=color; ver.u=u;
www.eeworm.com/read/381616/9083121

h texturestateapplication.h

/*************************************************************** * TextureStateApplication.h * * * *
www.eeworm.com/read/282485/9090361

h battleroomsystem.h

// LobbyScene.h: interface for the CMCLobbyScene class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_BATTLESCENE_H__29665D93_452E_42E8_B407_9C94B4ACB
www.eeworm.com/read/282485/9090566

h gameui.h

//-------------------------------------------------------------------------------------------------------- // File. GameUI.h //-----------------------------------------------------------------------