代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/454544/7387605
cpp texture.cpp
#include
#include "texture.h"
Texture::Texture(const char *textureFileName, GLenum minFilter,GLenum magFilter,GLenum wrapS,GLenum wrapT, int width, int height, int bpp)
{
GLubyte
www.eeworm.com/read/454544/7387613
h texture.h
#ifndef TGALOADER_H
#define TGALOADER_H
#include
#include
class Texture
{
public:
Texture(const char *textureFileName, GLenum minFilter = GL_LINEAR,GLenum magFilter
www.eeworm.com/read/454544/7387650
cpp texture.cpp
#include
#include "texture.h"
Texture::Texture(const char *textureFileName, GLenum minFilter,GLenum magFilter,GLenum wrapS,GLenum wrapT, int width, int height, int bpp)
{
GLubyte
www.eeworm.com/read/454544/7387668
h texture.h
#ifndef TGALOADER_H
#define TGALOADER_H
#include
#include
class Texture
{
public:
Texture(const char *textureFileName, GLenum minFilter = GL_LINEAR,GLenum magFilter
www.eeworm.com/read/454544/7387687
obj texture.obj
www.eeworm.com/read/454544/7387694
obj texture.obj
www.eeworm.com/read/444914/7602888
cpp texture.cpp
// texture.cpp: implementation of the texture class.
//
//////////////////////////////////////////////////////////////////////
#include "texture.h"
////////////////////////////////////////////
www.eeworm.com/read/444914/7602901
h texture.h
#ifndef _TEXTURE_H
#define _TEXTURE_H
#include "init.h"
//#include "jpeglibm.h"
#include "Vector.h"
struct IMAGE
{
int planes; // pocet rovin
int sizeX; // sirka obrazka
int si
www.eeworm.com/read/444912/7602919
cpp texture.cpp
// texture.cpp: implementation of the texture class.
//
//////////////////////////////////////////////////////////////////////
#include "texture.h"
////////////////////////////////////////////
www.eeworm.com/read/444912/7602939
h texture.h
#ifndef _TEXTURE_H
#define _TEXTURE_H
#include "init.h"
#include "jpeglibm.h"
#include "Vector.h"
/*
struct IMAGE
{
int planes; // pocet rovin
int sizeX; // sirka obrazka
int si