代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/472401/6876702
java latheshape3d.java
package Mover3D;
// LatheShape3D.java
// Andrew Davison, April 2005, ad@fivedots.coe.psu.ac.th
/* A LatheCurve is rotated around the y-axis to make a shape.
Its appearance is set to a col
www.eeworm.com/read/195047/8176662
h d3dxsprite.h
///////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Microsoft Corporation. All Rights Reserved.
//
// File: d3dxsprite.h
// Content: D3DX
www.eeworm.com/read/193461/8225755
html gettexgen.html
NAME
glGetTexGendv, glGetTexGenfv, glGetTexGeniv - return texture
coordinate generation paramete
www.eeworm.com/read/193461/8225817
html gettexparameter.html
NAME
glGetTexParameterfv, glGetTexParameteriv - return texture
parameter values
C
www.eeworm.com/read/193461/8226113
html texgen.html
NAME
glTexGend, glTexGenf, glTexGeni, glTexGendv, glTexGenfv,
www.eeworm.com/read/193461/8226117
html gettexenv.html
NAME
glGetTexEnvfv, glGetTexEnviv - return texture environment
parameters
C SP
www.eeworm.com/read/192824/8270227
java quadparticles.java
// QuadParticles.java
// Andrew Davison, April 2005, ad@fivedots.coe.psu.ac.th
/* A particle system for showing a fountain effect using a
textured and coloured QuadArray consisting of many quads
www.eeworm.com/read/174450/9586846
fp minrect.fp
!!FP1.0
#here compute the min element of a vector which in a 2d Texture
#HERE Texture Unit----RECT
DECLARE TexOffset ={0.0,0,0,0};
#sample the current position (i,j)
TEX R0, f[WPOS], TEX0, RECT
www.eeworm.com/read/174450/9586883
fp l-mrect.fp
!!FP1.0
#L-M matrix-matrix multiplication
#just for 4*4 matrixs now
#But we can generate the fragmen program in Application.
# 2 + DimensionOfMatirx*5 < 1024
# so the biggest matrix is 204*204
#
www.eeworm.com/read/174450/9586889
fp minrect.fp
!!FP1.0
#here compute the min element of a vector which in a 2d Texture
#HERE Texture Unit----RECT
DECLARE TexOffset ={0.0,0,0,0};
#sample the current position (i,j)
TEX R0, f[WPOS], TEX0, RECT