代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/345593/11807563
cg cellshading_fp.cg
// Data structure passed from the vertex program to the fragement
// program
struct vert2frag
{
float4 HPosition : POSITION;
float3 TexCoord : TEXCOORD0;
};
// Output from the fragment pr
www.eeworm.com/read/345593/11807565
pas unit1.pas
{: Simple cell shading with CgShaders.
This demo uses a vertex program to combine the normal and
light vector to produce a light intensity which is passed
to the fragment program as t
www.eeworm.com/read/344877/11854290
dat abrj.surf.dat
-10.083 -61.916 3 67. 9. 24. 1 2 1.0
! Forest at Reserva Jaru, Ji-Parana
! the observed soil texture at Ji-Parana is sand
! 0 - 0.05m: clay%=4; sand%=88; silt%=8
! buly density = 1.38 M
www.eeworm.com/read/155545/11863842
dat searchmap9.dat
Uhm, the texture on walls is different in this area. It seems like the cave was digged out starting from here.|0|4|11|15|/tiles9.png|16|16|0|0|0|0|0|0|0|9|0|10|0|0|0|0|0|0|0|0|8|0|11|0|0|0|0|0|0|0|7|0
www.eeworm.com/read/256425/12000374
java usetexture.java
// 程序:使用纹理贴图
// 范例文件:UseTexture.java
import java.awt.*;
import java.applet.*;
public class UseTexture extends Applet
{
int ImageWidth,ImageHeight,countX,countY;
Image
www.eeworm.com/read/256346/12006126
java usetexture.java
// 程序:使用纹理贴图
// 范例文件:UseTexture.java
import java.awt.*;
import java.applet.*;
public class UseTexture extends Applet
{
int ImageWidth,ImageHeight,countX,countY;
Image
www.eeworm.com/read/152842/12078670
java texturepaintdemo.java
import java.awt.*;
import java.awt.geom.*;
import java.net.*;
import java.awt.image.BufferedImage;
import java.applet.*;
public class TexturePaintDemo extends Applet {
private BufferedImag
www.eeworm.com/read/152837/12079027
java mycanvas.java
package manually;
import javax.microedition.lcdui.*;
import javax.microedition.m3g.*;
public class MyCanvas extends Canvas {
private Graphics3D iG3D;
private Camera
www.eeworm.com/read/339324/12242653
h ftgltexturefont.h
#ifndef __FTGLTextureFont__
#define __FTGLTextureFont__
#include "FTFont.h"
#include "FTVector.h"
#include "FTGL.h"
class FTTextureGlyph;
/**
* FTGLTextureFont is a specialisation of the
www.eeworm.com/read/149626/12361547
dat searchmap9.dat
Uhm, the texture on walls is different in this area. It seems like the cave was digged out starting from here.|0|4|11|15|/tiles9.png|16|16|0|0|0|0|0|0|0|9|0|10|0|0|0|0|0|0|0|0|8|0|11|0|0|0|0|0|0|0|7|0