代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/162509/5547517
cpp d3dtextr.cpp
//-----------------------------------------------------------------------------
// File: D3DTextr.cpp
//
// Desc: Functions to manage textures, including creating (loading from a
// file), r
www.eeworm.com/read/154890/5633057
h r_data.h
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id: r_data.h,v 1.2 2003/09/08 22:34:31 jasonk Exp $
//
// Copyright (C)
www.eeworm.com/read/195047/8176734
h d3dxcore.h
///////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Microsoft Corporation. All Rights Reserved.
//
// File: d3dxcore.h
// Content: D3DX co
www.eeworm.com/read/195047/8177184
h d3d8types.h
/*==========================================================================;
*
* Copyright (C) Microsoft Corporation. All Rights Reserved.
*
* File: d3d8types.h
* Content: Dire
www.eeworm.com/read/193461/8225739
html prioritizetextures.html
NAME
glPrioritizeTextures - set texture residence priority
C SPECIFICATION
void
www.eeworm.com/read/193461/8225807
html copytexsubimage2d.html
NAME
glCopyTexSubImage2D - copy a two-dimensional texture
subimage
C SPECIFICATION
www.eeworm.com/read/193461/8225827
html aretexturesresident.html
NAME
glAreTexturesResident - determine if textures are loaded in
texture memory
C SPECIFICATION
www.eeworm.com/read/193461/8225865
html texsubimage1d.html
NAME
glTexSubImage1D - specify a two-dimensional texture subimage
C SPECIFICATION
void
www.eeworm.com/read/193461/8225924
html teximage2d.html
NAME
glTexImage2D - specify a two-dimensional texture image
C SPECIFICATION
void
www.eeworm.com/read/193461/8225950
html teximage1d.html
NAME
glTexImage1D - specify a one-dimensional texture image
C SPECIFICATION
void