代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

代码结果 4,874
www.eeworm.com/read/162509/5547517

cpp d3dtextr.cpp

//----------------------------------------------------------------------------- // File: D3DTextr.cpp // // Desc: Functions to manage textures, including creating (loading from a // file), r
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h r_data.h

// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id: r_data.h,v 1.2 2003/09/08 22:34:31 jasonk Exp $ // // Copyright (C)
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h d3dxcore.h

/////////////////////////////////////////////////////////////////////////// // // Copyright (C) Microsoft Corporation. All Rights Reserved. // // File: d3dxcore.h // Content: D3DX co
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h d3d8types.h

/*==========================================================================; * * Copyright (C) Microsoft Corporation. All Rights Reserved. * * File: d3d8types.h * Content: Dire
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html prioritizetextures.html

NAME glPrioritizeTextures - set texture residence priority C SPECIFICATION void
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html copytexsubimage2d.html

NAME glCopyTexSubImage2D - copy a two-dimensional texture subimage C SPECIFICATION
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html aretexturesresident.html

NAME glAreTexturesResident - determine if textures are loaded in texture memory C SPECIFICATION
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html texsubimage1d.html

NAME glTexSubImage1D - specify a two-dimensional texture subimage C SPECIFICATION void
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html teximage2d.html

NAME glTexImage2D - specify a two-dimensional texture image C SPECIFICATION void
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html teximage1d.html

NAME glTexImage1D - specify a one-dimensional texture image C SPECIFICATION void