代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

代码结果 4,874
www.eeworm.com/read/131639/14134806

txt readme.txt

======================================================================== MICROSOFT FOUNDATION CLASS LIBRARY : Texture ========================================================================
www.eeworm.com/read/122711/14671868

cpp demo8_11.cpp

// DEMO8_11.CPP - Smooth scrolling demo // INCLUDES /////////////////////////////////////////////// #define WIN32_LEAN_AND_MEAN // you must #define INITGUID if not done elsewhere #define I
www.eeworm.com/read/115119/15025839

h doomdata.h

// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id: doomdata.h,v 1.2 2003/09/08 22:34:27 jasonk Exp $ // // Copyright (
www.eeworm.com/read/207874/15260043

h mach64_sarea.h

/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */ /* * Copyright 2000 Gareth Hughes * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * cop
www.eeworm.com/read/207874/15260103

h r128_sarea.h

/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/r128_sarea.h,v 1.8 2003/09/28 20:15:54 alanh Exp $ */ /* * Copyright 1999, 2000 ATI Technologies Inc., Markham, Ontario, *
www.eeworm.com/read/154890/5633048

h doomdata.h

// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id: doomdata.h,v 1.2 2003/09/08 22:34:27 jasonk Exp $ // // Copyright (
www.eeworm.com/read/193461/8225786

html texcoordpointer.html

NAME glTexCoordPointer - define an array of texture coordinates C SPECIFICATION void
www.eeworm.com/read/193461/8225893

html texsubimage2d.html

NAME glTexSubImage2D - specify a two-dimensional texture subimage C SPECIFICATION void
www.eeworm.com/read/193461/8226094

html texparameter.html

NAME glTexParameterf, glTexParameteri, glTexParameterfv, glTexParameteriv - set
www.eeworm.com/read/112040/15494905

cpp freetype.cpp

/* A quick and simple opengl font library that uses GNU freetype2, written and distributed as part of a tutorial for nehe.gamedev.net. Sven Olsen, 2003 */ //Include our header file. #include "Fre