代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/131639/14134806
txt readme.txt
========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : Texture
========================================================================
www.eeworm.com/read/122711/14671868
cpp demo8_11.cpp
// DEMO8_11.CPP - Smooth scrolling demo
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN
// you must #define INITGUID if not done elsewhere
#define I
www.eeworm.com/read/115119/15025839
h doomdata.h
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id: doomdata.h,v 1.2 2003/09/08 22:34:27 jasonk Exp $
//
// Copyright (
www.eeworm.com/read/207874/15260043
h mach64_sarea.h
/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* cop
www.eeworm.com/read/207874/15260103
h r128_sarea.h
/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/r128_sarea.h,v 1.8 2003/09/28 20:15:54 alanh Exp $ */
/*
* Copyright 1999, 2000 ATI Technologies Inc., Markham, Ontario,
*
www.eeworm.com/read/154890/5633048
h doomdata.h
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id: doomdata.h,v 1.2 2003/09/08 22:34:27 jasonk Exp $
//
// Copyright (
www.eeworm.com/read/193461/8225786
html texcoordpointer.html
NAME
glTexCoordPointer - define an array of texture coordinates
C SPECIFICATION
void
www.eeworm.com/read/193461/8225893
html texsubimage2d.html
NAME
glTexSubImage2D - specify a two-dimensional texture subimage
C SPECIFICATION
void
www.eeworm.com/read/193461/8226094
html texparameter.html
NAME
glTexParameterf, glTexParameteri, glTexParameterfv,
glTexParameteriv - set
www.eeworm.com/read/112040/15494905
cpp freetype.cpp
/*
A quick and simple opengl font library that uses GNU freetype2, written
and distributed as part of a tutorial for nehe.gamedev.net.
Sven Olsen, 2003
*/
//Include our header file.
#include "Fre