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switch.inc

; ######################################################################### ; include files ; ~~~~~~~~~~~~~ include \masm32\include\windows.inc include \masm32\include\masm32

switch.qsc

text {comment} --------------------------------------------------------------{lf} text {comment} 'variable' can be either a a 32 bit memory operand or register{lf} text {comment} You can use o

switch.java

package com.sitech.net.topo.netobj; public class Switch { }

switch.h

#define NU_SEM_EN 1 #define NU_QUEUE_EN 1 #define NU_MAILBOX_EN 1 #define NU_PIPE_EN 1 #define NU_EVENT_GROUP_EN 1 #define NU

switch.h

#define NU_SEM_EN 1 #define NU_QUEUE_EN 1 #define NU_MAILBOX_EN 1 #define NU_PIPE_EN 1 #define NU_EVENT_GROUP_EN 1 #define NU

switch.java

package Jt.examples.patterns; import Jt.*; /** * Demonstrates the use of the State design pattern. */ public class Switch extends JtState { private static final long serial

switch.java

package com.sun.org.apache.bcel.internal.generic; /* ==================================================================== * The Apache Software License, Version 1.1 * * Copyright (c) 2001 The Apac

switch.h

// Switch.h: interface for the CSwitch class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_SWITCH_H__0FBEDC10_8E1D_48D8_9448_6A417E94B455__INCLUDED_)

switch.cpp

// Switch.cpp: implementation of the CSwitch class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "DrawChip.h" #include "Switch.h" #i

switch.java

package de.fub.bytecode.generic; /** * SWITCH - Branch depending on int value, generates either LOOKUPSWITCH or * TABLESWITCH instruction, depending on whether the match values (int[]) can be * s