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📄 switch.java

📁 代码是一个分类器的实现,其中使用了部分weka的源代码。可以将项目导入eclipse运行
💻 JAVA
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package de.fub.bytecode.generic;/**  * SWITCH - Branch depending on int value, generates either LOOKUPSWITCH or * TABLESWITCH instruction, depending on whether the match values (int[]) can be * sorted with no gaps between the numbers. * * @version $Id: SWITCH.java,v 1.2 2001/05/09 09:26:57 dahm Exp $ * @author  <A HREF="http://www.berlin.de/~markus.dahm/">M. Dahm</A> */public final class SWITCH implements CompoundInstruction {  private int[]               match;  private InstructionHandle[] targets;  private Select              instruction;  private int                 match_length;  /**   * Template for switch() constructs. If the match array can be   * sorted in ascending order with gaps no larger than max_gap   * between the numbers, a TABLESWITCH instruction is generated, and   * a LOOKUPSWITCH otherwise. The former may be more efficient, but   * needs more space.   *    * Note, that the key array always will be sorted, though we leave   * the original arrays unaltered.   *   * @param match array of match values (case 2: ... case 7: ..., etc.)   * @param targets the instructions to be branched to for each case   * @param target the default target   * @param max_gap maximum gap that may between case branches   */  public SWITCH(int[] match, InstructionHandle[] targets,		InstructionHandle target, int max_gap) {    this.match   = (int[])match.clone();    this.targets = (InstructionHandle[])targets.clone();    if((match_length = match.length) < 2) // (almost) empty switch, or just default      instruction = new TABLESWITCH(match, targets, target);    else {      sort(0, match_length - 1);            if(matchIsOrdered(max_gap)) {	fillup(max_gap, target);	instruction = new TABLESWITCH(this.match, this.targets, target);      }      else	instruction = new LOOKUPSWITCH(this.match, this.targets, target);    }  }  public SWITCH(int[] match, InstructionHandle[] targets,		InstructionHandle target) {    this(match, targets, target, 1);  }    private final void fillup(int max_gap, InstructionHandle target) {    int                 max_size = match_length + match_length * max_gap;    int[]               m_vec    = new int[max_size];    InstructionHandle[] t_vec    = new InstructionHandle[max_size];    int                 count    = 1;    m_vec[0] = match[0];    t_vec[0] = targets[0];    for(int i=1; i < match_length; i++) {      int prev = match[i-1];      int gap  = match[i] - prev;       for(int j=1; j < gap; j++) {	m_vec[count] = prev + j;	t_vec[count] = target;	count++;      }      m_vec[count] = match[i];      t_vec[count] = targets[i];      count++;    }	    match   = new int[count];    targets = new InstructionHandle[count];    System.arraycopy(m_vec, 0, match, 0, count);    System.arraycopy(t_vec, 0, targets, 0, count);  }  /**   * Sort match and targets array with QuickSort.   */  private final void sort(int l, int r) {    int i = l, j = r;    int h, m = match[(l + r) / 2];    InstructionHandle h2;    do {      while(match[i] < m) i++;      while(m < match[j]) j--;      if(i <= j) {	h=match[i]; match[i]=match[j]; match[j]=h; // Swap elements	h2=targets[i]; targets[i]=targets[j]; targets[j]=h2; // Swap instructions, too	i++; j--;      }    } while(i <= j);    if(l < j) sort(l, j);    if(i < r) sort(i, r);  }  /**   * @return match is sorted in ascending order with no gap bigger than max_gap?   */  private final boolean matchIsOrdered(int max_gap) {    for(int i=1; i < match_length; i++)      if(match[i] - match[i-1] > max_gap)	return false;    return true;  }  public final InstructionList getInstructionList() {    return new InstructionList(instruction);  }  public final Instruction getInstruction() {    return instruction;  }}

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