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State Machine 的代码
control.smp_dump.txt
State Machine - |control|state
Name state.dw5 state.dw4 state.dw3 state.dw2 state.dw1 state.stop state.down2 state.down1 state.up2 state.up1
state.up1 0 0 0 0 0 0 0 0 0 0
state.up2 0 0 0 0 0 0
state.as
/*
* Copyright (c) 2008, 2009 Flowplayer Oy
*
* This file is part of Flowplayer.
*
* Flowplayer is free software: you can redistribute it and/or modify
* it under the terms of th
ctr.smp_dump.txt
State Machine - |ctr|stax
Name stax.sta4 stax.sta3 stax.sta2 stax.sta1
stax.sta1 0 0 0 0
stax.sta2 0 0 1 1
stax.sta3 0 1 0 1
stax.sta4 1 0 0 1
motor4tiempos.smp_dump.txt
State Machine - |MOTOR4TIEMPOS|PRESENT
Name PRESENT.s5 PRESENT.s4 PRESENT.s3 PRESENT.s2 PRESENT.s1 PRESENT.s0
PRESENT.s0 0 0 0 0 0 0
PRESENT.s1 0 0 0 0 1 1
PRESENT.s2 0 0 0 1 0 1
PRESENT.s3
jiaotongdeng.smp_dump.txt
State Machine - |jiaotongdeng|controller:inst|State
Name State.s3 State.s2 State.s1 State.s0
State.s0 0 0 0 0
State.s1 0 0 1 1
State.s2 0 1 0 1
State.s3 1 0 0 1
x_detect.smp_dump.txt
State Machine - |x_detect|p
Name p.s8 p.s7 p.s6 p.s5 p.s4 p.s3 p.s2 p.s1
p.s1 0 0 0 0 0 0 0 0
p.s2 0 0 0 0 0 0 1 1
p.s3 0 0 0 0 0 1 0 1
p.s4 0 0 0 0 1 0 0 1
p.s5 0 0 0 1 0 0 0 1
p.s6 0
readme.txt
Author: Steve Rabin
E-mail: stevera@noa.nintendo.com
Last revised: 5-20-00
This MS Visual C++ project is the AI engine described in the book Game
Programming Gems within the article "Designing
adc.smp_dump.txt
State Machine - |adc|fsm1
Name sta_4
sta_2 0
sta_4 1
State Machine - |adc|sta
Name sta.s3 sta.s2 sta.s1 sta.s0
sta.s0 0 0 0 0
sta.s1 0 0 1 1
sta.s2 0 1 0 1
sta.s3 1 0 0 1
framework.txt
/*!
\mainpage Framework API for Multithreading Task and Protocol State Machine
\author Yoshihiro Ohba
\date Created: December 1, 2003
\date Updated: January 10, 2004
\section Introduction
This fram
eap_fsm.hxx
/* BEGIN_COPYRIGHT */
/* */
/* Open Diameter: Open-source software for the