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📄 state.as

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/*     *    Copyright (c) 2008, 2009 Flowplayer Oy * *    This file is part of Flowplayer. * *    Flowplayer is free software: you can redistribute it and/or modify *    it under the terms of the GNU General Public License as published by *    the Free Software Foundation, either version 3 of the License, or *    (at your option) any later version. * *    Flowplayer is distributed in the hope that it will be useful, *    but WITHOUT ANY WARRANTY; without even the implied warranty of *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *    GNU General Public License for more details. * *    You should have received a copy of the GNU General Public License *    along with Flowplayer.  If not, see <http://www.gnu.org/licenses/>. */package org.flowplayer.model {	public class State {		public static const WAITING:State = new State(1, "Waiting");		public static const BUFFERING:State = new State(2, "Buffering");		public static const PLAYING:State = new State(3, "Playing");		public static const PAUSED:State = new State(4, "Paused");		public static const ENDED:State = new State(5, "Ended");		private static var enumCreated:Boolean;		{ enumCreated = true; 		}		private var _name:String;		private var _code:Number;
		public function State(code:Number, name:String) {			if (enumCreated)				throw new Error("Cannot create ad-hoc State instances");			_code = code;			_name = name;		}				public function toString():String {			return "State: " + _code + ", '" + _name + "'";		}				public function get code():Number {			return _code;		}	}}

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