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/* * Copyright (c) 2008, 2009 Flowplayer Oy * * This file is part of Flowplayer. * * Flowplayer is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Flowplayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Flowplayer. If not, see <http://www.gnu.org/licenses/>. */package org.flowplayer.model { public class State { public static const WAITING:State = new State(1, "Waiting"); public static const BUFFERING:State = new State(2, "Buffering"); public static const PLAYING:State = new State(3, "Playing"); public static const PAUSED:State = new State(4, "Paused"); public static const ENDED:State = new State(5, "Ended"); private static var enumCreated:Boolean; { enumCreated = true; } private var _name:String; private var _code:Number;
public function State(code:Number, name:String) { if (enumCreated) throw new Error("Cannot create ad-hoc State instances"); _code = code; _name = name; } public function toString():String { return "State: " + _code + ", '" + _name + "'"; } public function get code():Number { return _code; } }}
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