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找到约 102,371 项符合 State Machine 的代码

hsm.c

/** hsm.c -- Hierarchical State Machine implementation * M. Samek, 01/07/00 */ #include "hsm.h" /* state machine insturmentation macros */ #ifndef HSM_INSTR #define ON_ENTRY

hsm.h

/** hsm.h -- Hierarchical State Machine interface * M. Samek, 01/07/00 */ #ifndef hsm_h #define hsm_h typedef int Event; typedef struct { Event evt; } Msg; typedef struct Hsm Hsm; typ

sha1_exec.v

/////////////////////////////////////////////////////////////// // sha1_exec.v version 0.1 // // Core Data Path Model for SHA1 Hash Function // includes state machine model // // Described in Stal

eapol_sm.c

/* * Host AP (software wireless LAN access point) user space daemon for * Host AP kernel driver / IEEE 802.1X Authenticator - EAPOL state machine * Copyright (c) 2002-2005, Jouni Malinen

fsm.c

/* fsm.c - {Link, IP} Control Protocol Finite State Machine */ /* Copyright 1995 Wind River Systems, Inc. */ #include "copyright_wrs.h" /* * Copyright (c) 1989 Carnegie Mellon University. * All ri

keybaord.smp_dump.txt

State Machine - |ps2_keyboard|ps2_keyboard_interface:inst|m1_state Name m1_state.m1_tx_done_recovery m1_state.m1_tx_reset_timer m1_state.m1_rx_falling_edge_marker m1_state.m1_rx_clk_l m1_state.m1_r

ps2tolcd.smp_dump.txt

State Machine - |ps2tolcd|ps2_keyboard_interface:inst3|m1_state Name m1_state.m1_tx_done_recovery m1_state.m1_tx_reset_timer m1_state.m1_rx_falling_edge_marker m1_state.m1_rx_clk_l m1_state.m1_rx_r

lcd_1602.smp_dump.txt

State Machine - |lcd_1602|lcd:inst|state Name state.SETDDRAM2 state.SETDDRAM1 state.SETCGRAM state.IDLE state.WRITERAM state.SETFUNCTION state.SHIFT state.SWITCHMODE state.SETMODE state.RETURNCURSO

fsm_example_tb.v

//===== Finite State Machine Example ===== //----- Testbench ----- // Timescale: one time unit = 1ns (e.g., delay specification of #42 means 42ns of time), and // simulator resolution is 0.1 ns

fsm_example.v

//===== Finite State Machine Example ===== //----- Synthesizable Circuit ----- module FSM_Example ( // Inputs: i$Clock, // Master clock i$Reset, // Master reset (active high) i$A, i$B, i$C,