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State Machine 的代码
bs_machine.dfm
inherited fBs_machine: TfBs_machine
Left = 164
Top = 87
Width = 752
Height = 587
Caption = #21307#30103#22120#26800#20449#24687
WindowState = wsMaximized
PixelsPerInch = 96
Tex
job&machine.h
class jobnode
{
friend void greedy(jobnode*,int,int);
friend void main(void);
public:
operator int() const {return time;}
private:
int ID,time;
};
class machinenode
{
friend void gre
s_machine.vhd
LIBRARY IEEE;
USE IEEE.STD_LOGIC_1164.ALL;
ENTITY s_machine IS
PORT(CLK,RESET :IN STD_LOGIC;
STATE_INPUTS:IN STD_LOGIC_VECTOR(0 TO 1);
COMB_OUTPUTS:OUT STD_LOGIC_VECTOR(0 TO 5);
machine-constraints.html
Using the GNU Compiler Collection (GCC)
bs_machine.pas
unit Bs_machine;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, baseformtree, dxExEdtr, ActnList, ImgList, DB, ADODB, StdCtrls,
DBCtr
bs_machine.dfm
inherited fBs_machine: TfBs_machine
Left = 164
Top = 87
Width = 752
Height = 587
Caption = #21307#30103#22120#26800#20449#24687
WindowState = wsMaximized
PixelsPerInch = 96
Tex