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State Machine 的代码
machine.rc
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
machine.dsw
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
machine.plg
Build Log
--------------------Configuration: Machine - Win32 Release--------------------
Command Lines
Results
Winzip_Key.exe -
machine.dsp
# Microsoft Developer Studio Project File - Name="Machine" - Package Owner=
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) A
machine.dat
3 6
2 0 1
3
1 2 2 4 3 3
2
2 2 1 4
4
3 6 2 1 3 2 1 3
2
1 3 2 4
1
1 2
5
2 2 1 2 3 3 1 1 2 3
machine.cpp
// machine shop simulation
#include
#include "lqueue.h"
#include "xcept.h"
#include "job.h"
#include "machine.h"
#include "eventl.h"
// globals
long Now = 0; // curr
machine.out
Enter number of machines and jobs
Enter change-over times for machines
Enter number of tasks for job 1
Enter the tasks (machine, time) in process order
Enter number of tasks for job 2
Enter the t
machine.h
//Machine class used in machine shop simulation
#ifndef Machine_
#define Machine_
class Machine {
friend Job* ChangeState(int);
public:
Machine() {TotalWait = NumTasks = 0;
machine.h
/* Define machine-dependencies for bison,
Copyright (C) 1984, 1989 Free Software Foundation, Inc.
This file is part of Bison, the GNU Compiler Compiler.
Bison is free software; you can redis