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找到约 10,000 项符合 State Machine 的代码

machine.c

/* machine.c */ #include "machine.h" #include #include extern Mach finm; #define MAXST 100 char tbl[MAXST][MAXST]; int stcnt = 0; #define EP '$' #include void ini

machine.h

/* machine.h */ typedef int stat; typedef struct _m { stat h, t; } Mach; Mach fm; void addtran(stat s, stat z, char ch); stat new_st(); void finalm();

machine.c

/*********************************************************************** File: machine.c Rev: a-1 Date: 01/12/99 Copyright (c) 1999, 2001 by David M. Warme *************************************

machine.h

#ifndef _VIVI_MACHINE_H_ #define _VIVI_MACHINE_H_ #include "config.h" #ifdef CONFIG_SA1100_KINGS #include "platform/kings.h" #endif #ifdef CONFIG_SA1100_FORTE #include "platform/forte.h" #endif #ifd

machine.v

module machine(inc_pc,load_acc,load_pc,rd,wr,load_ir,datact1_ena,halt,clk1,zero,ena,opcode); output inc_pc,load_pc,load_acc,rd,wr,load_ir; output datact1_ena,halt; input clk1,zero,ena;

machine.cc

// machine.cc // Routines for simulating the execution of user programs. // // DO NOT CHANGE -- part of the machine emulation // // Copyright (c) 1992-1996 The Regents of the University of Californi

machine.h

// machine.h // Data structures for simulating the execution of user programs // running on top of Nachos. // // User programs are loaded into "mainMemory"; to Nachos, // this looks just like an arra

machine.v

//---------------------------------------------------------------------------- module machine( inc_pc, load_acc, load_pc, rd,wr, load_ir, datactl_ena, halt, clk1, zero, ena, opcode ); output inc

machine.java

/* * @(#)Machine.java 2.1 2003/10/07 * * Copyright (C) 1999, 2003 D.A. Watt and D.F. Brown * Dept. of Computing Science, University of Glasgow, Glasgow G12 8QQ Scotland * a