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📄 machine.cc

📁 美国加州大学操作系统课程实验平台Nachos
💻 CC
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// machine.cc //	Routines for simulating the execution of user programs.////  DO NOT CHANGE -- part of the machine emulation//// Copyright (c) 1992-1996 The Regents of the University of California.// All rights reserved.  See copyright.h for copyright notice and limitation // of liability and disclaimer of warranty provisions.#include "copyright.h"#include "machine.h"#include "main.h"// Textual names of the exceptions that can be generated by user program// execution, for debugging.static char* exceptionNames[] = { "no exception", "syscall", 				"page fault/no TLB entry", "page read only",				"bus error", "address error", "overflow",				"illegal instruction" };//----------------------------------------------------------------------// CheckEndian// 	Check to be sure that the host really uses the format it says it //	does, for storing the bytes of an integer.  Stop on error.//----------------------------------------------------------------------staticvoid CheckEndian(){    union checkit {        char charword[4];        unsigned int intword;    } check;    check.charword[0] = 1;    check.charword[1] = 2;    check.charword[2] = 3;    check.charword[3] = 4;#ifdef HOST_IS_BIG_ENDIAN    ASSERT (check.intword == 0x01020304);#else    ASSERT (check.intword == 0x04030201);#endif}//----------------------------------------------------------------------// Machine::Machine// 	Initialize the simulation of user program execution.////	"debug" -- if TRUE, drop into the debugger after each user instruction//		is executed.//----------------------------------------------------------------------Machine::Machine(bool debug){    int i;    for (i = 0; i < NumTotalRegs; i++)        registers[i] = 0;    mainMemory = new char[MemorySize];    for (i = 0; i < MemorySize; i++)      	mainMemory[i] = 0;#ifdef USE_TLB    tlb = new TranslationEntry[TLBSize];    for (i = 0; i < TLBSize; i++)	tlb[i].valid = FALSE;    pageTable = NULL;#else	// use linear page table    tlb = NULL;    pageTable = NULL;#endif    singleStep = debug;    CheckEndian();}//----------------------------------------------------------------------// Machine::~Machine// 	De-allocate the data structures used to simulate user program execution.//----------------------------------------------------------------------Machine::~Machine(){    delete [] mainMemory;    if (tlb != NULL)        delete [] tlb;}//----------------------------------------------------------------------// Machine::RaiseException// 	Transfer control to the Nachos kernel from user mode, because//	the user program either invoked a system call, or some exception//	occured (such as the address translation failed).////	"which" -- the cause of the kernel trap//	"badVaddr" -- the virtual address causing the trap, if appropriate//----------------------------------------------------------------------voidMachine::RaiseException(ExceptionType which, int badVAddr){    DEBUG(dbgMach, "Exception: " << exceptionNames[which]);        registers[BadVAddrReg] = badVAddr;    DelayedLoad(0, 0);			// finish anything in progress    kernel->interrupt->setStatus(SystemMode);    ExceptionHandler(which);		// interrupts are enabled at this point    kernel->interrupt->setStatus(UserMode);}//----------------------------------------------------------------------// Machine::Debugger// 	Primitive debugger for user programs.  Note that we can't use//	gdb to debug user programs, since gdb doesn't run on top of Nachos.//	It could, but you'd have to implement *a lot* more system calls//	to get it to work!////	So just allow single-stepping, and printing the contents of memory.//----------------------------------------------------------------------void Machine::Debugger(){    char *buf = new char[80];    int num;    bool done = FALSE;    kernel->interrupt->DumpState();    DumpState();    while (!done) {      // read commands until we should proceed with more execution      // prompt for input, giving current simulation time in the prompt      cout << kernel->stats->totalTicks << ">";      // read one line of input (80 chars max)      cin.get(buf, 80);      if (sscanf(buf, "%d", &num) == 1) {	runUntilTime = num;	done = TRUE;      }      else {	runUntilTime = 0;	switch (*buf) {	case '\0':	  done = TRUE;	  break;	case 'c':	  singleStep = FALSE;	  done = TRUE;	  break;	case '?':	  cout << "Machine commands:\n";	  cout << "    <return>  execute one instruction\n";	  cout << "    <number>  run until the given timer tick\n";	  cout << "    c         run until completion\n";	  cout << "    ?         print help message\n";	  break;	default:	  cout << "Unknown command: " << buf << "\n";	  cout << "Type ? for help.\n";	}      }      // consume the newline delimiter, which does not get      // eaten by cin.get(buf,80) above.      buf[0] = cin.get();    }    delete [] buf;} //----------------------------------------------------------------------// Machine::DumpState// 	Print the user program's CPU state.  We might print the contents//	of memory, but that seemed like overkill.//----------------------------------------------------------------------voidMachine::DumpState(){    int i;        cout << "Machine registers:\n";    for (i = 0; i < NumGPRegs; i++) {	switch (i) {	  case StackReg:	    cout << "\tSP(" << i << "):\t" << registers[i];	    break;	    	  case RetAddrReg:	    cout << "\tRA(" << i << "):\t" << registers[i];	    break;	  	  default:	    cout << "\t" << i << ":\t" << registers[i];	    break;	}	if ((i % 4) == 3) { cout << "\n"; }    }        cout << "\tHi:\t" << registers[HiReg];    cout << "\tLo:\t" << registers[LoReg];    cout << "\tPC:\t" << registers[PCReg];    cout << "\tNextPC:\t" << registers[NextPCReg];    cout << "\tPrevPC:\t" << registers[PrevPCReg];    cout << "\tLoad:\t" << registers[LoadReg];    cout << "\tLoadV:\t" << registers[LoadValueReg] << "\n";}//----------------------------------------------------------------------// Machine::ReadRegister/WriteRegister//   	Fetch or write the contents of a user program register.//----------------------------------------------------------------------int Machine::ReadRegister(int num){    ASSERT((num >= 0) && (num < NumTotalRegs));    return registers[num];}void Machine::WriteRegister(int num, int value){    ASSERT((num >= 0) && (num < NumTotalRegs));    registers[num] = value;}

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