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Sound 的代码
kernel-module-snd-soc-corgi.list
/lib/modules/2.6.23/kernel/sound/soc/pxa/snd-soc-corgi.ko
/etc/modutils/snd-soc-corgi
kernel-module-snd-pcm-oss.list
/etc/modutils/snd-pcm-oss
/lib/modules/2.6.23/kernel/sound/core/oss/snd-pcm-oss.ko
aeesound.h
#ifndef AEESOUND_H
#define AEESOUND_H
/*============================================================================
FILE: AEESound.h
SERVICES: Basic Sound Services
DESCRIPTION:
This fil
sndblst.h
/*
*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS kernel
* FILE: drivers/dd/sndblst/sndblst.h
* PURPOSE: Sound
sndblst.c
/*
*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS kernel
* FILE: services/dd/sndblst/sndblst.c
* PURPOSE: Sound
tp84.c
/***************************************************************************
to do:
-Better sound emulation
-Speed!!!
-The Z80 spends most of its time reading the timer, we should trap that.
srumbler.c
/***************************************************************************
Speed Rumbler
Driver provided by Paul Leaman
M6809 for game, Z80 and YM-2203 for sound.
*****************
iis_test.c
/*********************************************************************************************
* File: iis_test.c
* Author: embest
* Desc: IIS sound circuit code
* History:
* H.T.Zhang, Progr
wavfile.cpp
/******************************************************************************
*
* Classes for easy reading & writing of WAV sound files.
*
* For big-endian CPU, define _BIG_ENDIAN_ during compi
wavfile.h
/******************************************************************************
*
* Classes for easy reading & writing of WAV sound files.
*
* For big-endian CPU, define BIG_ENDIAN during comp