代码搜索:Sound

找到约 10,000 项符合「Sound」的源代码

代码结果 10,000
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h prodigy192.h

#ifndef __SOUND_PRODIGY192_H #define __SOUND_PRODIGY192_H #define PRODIGY192_DEVICE_DESC "{AudioTrak,Prodigy 192}," #define PRODIGY192_STAC9460_ADDR 0x54 #define VT1724_SUBDEVICE_PRODIGY192V
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cpp soundprovider_raw.cpp

/* $Id: soundprovider_raw.cpp,v 1.3 2003/07/20 22:21:28 grumbel Exp $ ** ** ClanLib Game SDK ** Copyright (C) 2003 The ClanLib Team ** For a total list of contributers see the file CREDITS.
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makefile

# # Makefile # # Make file for ptlib library # # Portable Windows Library # # Copyright (c) 1993-1998 Equivalence Pty. Ltd. # # The contents of this file are subject to the Mozilla Public License # Ve
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in config.in

# # Gameport configuration # tristate 'Gameport support' CONFIG_GAMEPORT if [ "$CONFIG_GAMEPORT" = "m" ]; then define_tristate CONFIG_SOUND_GAMEPORT m fi if [ "$CONFIG_GAMEPORT" != "m" ]; then def
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vhd t_ddrv4.vhd

----------------------------------------------------------------------- -- -- Original Code Copyright (c) 1999 by Esperan. All rights reserved. -- www.esperan.com -- -- This source file may be
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s eprcrt0.s

;//////////////////////////////////////////////////////////////////////////// ;/* */ ;/* FILE NAME
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xcl it mouse.xcl

"E:\Cansum Project\I.T Mouse\I.T Mouse20040710\read_random.obj" "E:\Cansum Project\I.T Mouse\I.T Mouse20040710\key_scan.obj" "E:\Cansum Project\I.T Mouse\I.T Mouse20040710\sound_tab.obj" "E:\Cansum
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inc resource.inc

// Resource Table // Created by IDE, Do not modify this table .TEXT .external _RES_Table; .external _RES_SOUND1_72K_SA; .external __RES_SOUND1_72K_sa .external _RES_SOUND1_72K_EA; .external
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h csound.h

#ifndef CSOUNDMGR_H #define CSOUNDMGR_H #include #include #include "g_info.h" #include enum e_SplashSound { SOUND_SPLASH_BOMB = 0, SOUND_SPLASH
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in configure.in

dnl Initialize the autoconf settings AC_INIT(esd.h) ESD_MAJOR_VERSION=0 ESD_MINOR_VERSION=2 ESD_MICRO_VERSION=8 ESD_VERSION=$ESD_MAJOR_VERSION.$ESD_MINOR_VERSION.$ESD_MICRO_VERSION dnl set version