代码搜索:Sound
找到约 10,000 项符合「Sound」的源代码
代码结果 10,000
www.eeworm.com/read/135941/5876659
h prodigy192.h
#ifndef __SOUND_PRODIGY192_H
#define __SOUND_PRODIGY192_H
#define PRODIGY192_DEVICE_DESC "{AudioTrak,Prodigy 192},"
#define PRODIGY192_STAC9460_ADDR 0x54
#define VT1724_SUBDEVICE_PRODIGY192V
www.eeworm.com/read/113668/6126995
cpp soundprovider_raw.cpp
/* $Id: soundprovider_raw.cpp,v 1.3 2003/07/20 22:21:28 grumbel Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
www.eeworm.com/read/112303/6145960
makefile
#
# Makefile
#
# Make file for ptlib library
#
# Portable Windows Library
#
# Copyright (c) 1993-1998 Equivalence Pty. Ltd.
#
# The contents of this file are subject to the Mozilla Public License
# Ve
www.eeworm.com/read/102935/6228416
in config.in
#
# Gameport configuration
#
tristate 'Gameport support' CONFIG_GAMEPORT
if [ "$CONFIG_GAMEPORT" = "m" ]; then
define_tristate CONFIG_SOUND_GAMEPORT m
fi
if [ "$CONFIG_GAMEPORT" != "m" ]; then
def
www.eeworm.com/read/487590/6506080
vhd t_ddrv4.vhd
-----------------------------------------------------------------------
--
-- Original Code Copyright (c) 1999 by Esperan. All rights reserved.
-- www.esperan.com
--
-- This source file may be
www.eeworm.com/read/153957/11998040
s eprcrt0.s
;////////////////////////////////////////////////////////////////////////////
;/* */
;/* FILE NAME
www.eeworm.com/read/341835/12058899
xcl it mouse.xcl
"E:\Cansum Project\I.T Mouse\I.T Mouse20040710\read_random.obj"
"E:\Cansum Project\I.T Mouse\I.T Mouse20040710\key_scan.obj"
"E:\Cansum Project\I.T Mouse\I.T Mouse20040710\sound_tab.obj"
"E:\Cansum
www.eeworm.com/read/149838/12344615
inc resource.inc
// Resource Table
// Created by IDE, Do not modify this table
.TEXT
.external _RES_Table;
.external _RES_SOUND1_72K_SA;
.external __RES_SOUND1_72K_sa
.external _RES_SOUND1_72K_EA;
.external
www.eeworm.com/read/250626/12395600
h csound.h
#ifndef CSOUNDMGR_H
#define CSOUNDMGR_H
#include
#include
#include "g_info.h"
#include
enum e_SplashSound
{
SOUND_SPLASH_BOMB = 0,
SOUND_SPLASH
www.eeworm.com/read/207375/15274235
in configure.in
dnl Initialize the autoconf settings
AC_INIT(esd.h)
ESD_MAJOR_VERSION=0
ESD_MINOR_VERSION=2
ESD_MICRO_VERSION=8
ESD_VERSION=$ESD_MAJOR_VERSION.$ESD_MINOR_VERSION.$ESD_MICRO_VERSION
dnl set version