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Sound 的代码
sound.h
/////////////////////////////////////////////////////////////////////////////
// Name: sound.h
// Purpose: wxSound class
// Author: Julian Smart, Vaclav Slavik
// Modified by:
//
sound.tex
\section{\class{wxSound}}\label{wxsound}
This class represents a short sound (loaded from Windows WAV file), that
can be stored in memory and played. Currently this class is implemented
on Window
sound.cpp
/////////////////////////////////////////////////////////////////////////////
// Name: src/mac/carbon/sound.cpp
// Purpose: wxSound class implementation: optional
// Author: Ryan No
sound.cpp
/////////////////////////////////////////////////////////////////////////////
// Name: src/mac/classic/sound.cpp
// Purpose: wxSound class implementation: optional
// Author: Stefan
sound.par
#
# Start parameters for the sound velocity fit
#
# HBB 970522: factored out 1e9 from c??, see hexa.fnc for details
c33 = 9
c11 = 6
c44 = 1
c13 = 4
phi0 = 20.0
sound.c
#include "mytypes.h"
#include "sound.h"
#include "AT91SAM7.h"
#include "aic.h"
extern void sound_isr_entry(void);
const U32 tone_pattern[16] =
{
0xF0F0F0F0,0xF0F0F0F0,
0xFCFCFCFC,0xFCFCFD
sound.h
#ifndef SOUND_H_
#define SOUND_H_
#include "mytypes.h"
void sound_init();
void sound_interrupt_enable();
void sound_interrupt_disable();
void sound_enable();
void sound_disable();
void sound_isr_C()
sound.java
package lejos.nxt;
/**
* NXT sound routines.
* Only playTone() works.
*/
public class Sound
{
private Sound()
{
}
/**
* Play a system sound - not yet implemented.
*
sound.cpp
// Sound.cpp: implementation of the CSound class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Example2_ChatRoom.h"
#include "Sound.h"
sound.h
// Sound.h: interface for the CSound class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SOUND_H__69DAFAB9_C3EE_4821_8E74_9D069B9DECB9__INCLUDED_)
#