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📄 sound.java

📁 专业汽车级嵌入式操作系统OSEK的源代码
💻 JAVA
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package lejos.nxt;/** * NXT sound routines. * Only playTone() works. */public class Sound{  private Sound()  {  }  /**   * Play a system sound - not yet implemented.   * <TABLE BORDER=1>   * <TR><TH>aCode</TH><TH>Resulting Sound</TH></TR>   * <TR><TD>0</TD><TD>short beep</TD></TR>   * <TR><TD>1</TD><TD>double beep</TD></TR>   * <TR><TD>2</TD><TD>descending arpeggio</TD></TR>   * <TR><TD>3</TD><TD>ascending  arpeggio</TD></TR>   * <TR><TD>4</TD><TD>long, low beep</TD></TR>   * <TR><TD>5</TD><TD>quick ascending arpeggio</TD></TR>   * </TABLE>   */  public static void systemSound (boolean aQueued, int aCode)  {  }  /**   * Beeps once - not yet implemented.   */  public static void beep()  {    systemSound (true, 0);  }  /**   * Beeps twice - not yet implemented.   */  public static void twoBeeps()  {    systemSound (true, 1);  }  /**   * Downward tones - not yet implemented.   */  public static void beepSequence()  {    systemSound (true, 2);  }  /**   * Low buzz - not yet implemented.   */  public static void buzz()  {    systemSound (true, 4);  }  /**   * Plays a tone, given its frequency and duration. Frequency is audible from about 31 to 2100 Hertz. The   * duration argument is in hundreds of a seconds (centiseconds, not milliseconds) and is truncated   * at 256, so the maximum duration of a tone is 2.56 seconds.   * @param aFrequency The frequency of the tone in Hertz (Hz).   * @param aDuration The duration of the tone, in centiseconds. Value is truncated at 256 centiseconds.   */  public static native void playTone (int aFrequency, int aDuration);}

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