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sound.cpp

// Sound.cpp : Defines the initialization routines for the DLL. // #include "stdafx.h" #include "Sound.h" #include "SoundIn.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // // Note! //

sound.def

; Sound.def : Declares the module parameters for the DLL. LIBRARY "Sound" EXPORTS ; Explicit exports can go here

sound.h

// Sound.h : main header file for the Sound DLL // #pragma once #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main sym

sound.sln

Microsoft Visual Studio Solution File, Format Version 7.00 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Sound", "Sound.vcproj", "{CED1A486-A9E9-4804-AAF6-1D3A06100F1F}" EndProject Global

sound.c

/* * COPYRIGHT: See COPYING in the top level directory * PROJECT: ReactOS kernel * FILE: mkernel/modules/sound/sound.c * PURPOSE: SoundBlaster 16 Driver

sound.rbuild

ntoskrnl hal .\include dsp.c

sound.spec

1 pascal -ret16 OpenSound() OpenSound16 2 pascal -ret16 CloseSound() CloseSound16 3 pascal -ret16 SetVoiceQueueSize(word word) SetVoiceQueueSize16 4 pascal -ret16 SetVoiceNote(word word word wo

sound.c

/* $Id: sound.c 22979 2006-07-09 21:10:40Z fireball $ * * PROJECT: ReactOS System Control Panel * LICENSE: GPL - See COPYING in the top level directory * FILE: lib/c

sound.h

/* $Id: sound.h 974 2007-02-19 01:13:53Z bennylp $ */ /* * Copyright (C) 2003-2007 Benny Prijono * * This program is free software; you can redistribute it and/or modify