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Sound 的代码
sound.c
#pragma hdrstop
#include "invaders.h"
#include
char ElementName[80];
void PlayWAV(
unsigned char SndCode)
{
if (!Sound)
return;
switch (SndCode) {
case SND_
sound.clw
; CLW file contains information for the MFC ClassWizard
[General Info]
Version=1
LastClass=CSoundDlg
LastTemplate=CDialog
NewFileInclude1=#include "stdafx.h"
NewFileInclude2=#include "Sound.h"
sound.rc
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
sound.cpp
// Sound.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "Sound.h"
#include "SoundDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static
sound.h
// Sound.h : main header file for the SOUND application
//
#if !defined(AFX_SOUND_H__1DD1AAE6_271A_11D4_B0E6_00001A012804__INCLUDED_)
#define AFX_SOUND_H__1DD1AAE6_271A_11D4_B0E6_00001A012804__IN
sound.plg
Build Log
--------------------Configuration: Sound - Win32 Debug--------------------
Command Lines
Creating command line "rc.exe /l 0x804 /fo"D
sound.dsp
# Microsoft Developer Studio Project File - Name="Sound" - Package Owner=
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) App