📄 sound.c
字号:
#pragma hdrstop
#include "invaders.h"
#include <mmsystem.h>
char ElementName[80];
void PlayWAV(
unsigned char SndCode)
{
if (!Sound)
return;
switch (SndCode) {
case SND_FIRE:
strcpy(ElementName, "FIRE.WAV");
break;
case SND_GREMLIN:
strcpy(ElementName, "GREMLIN.WAV");
return;
case SND_GREMLIN_EXPLODE:
strcpy(ElementName, "GRM_EXP.WAV");
break;
case SND_EXTRA_LIFE:
strcpy(ElementName, "LIFE.WAV");
break;
case SND_GUN_HIT:
strcpy(ElementName, "GUN_HIT.WAV");
break;
case SND_SS_EXPLODE:
strcpy(ElementName, "SS_EXP.WAV");
break;
case SND_SS500:
strcpy(ElementName, "SS500.WAV");
break;
case SND_FRAME:
strcpy(ElementName, "FRAME.WAV");
break;
default:
return;
}
sndPlaySound(ElementName, SND_ASYNC);
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -