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Sound 的代码
sound.cpp
// DirectSound.cpp: implementation of the CDirectSound class.
//
//////////////////////////////////////////////////////////////////////
#include "Sound.h"
#include "wavread.h"
#define SAFE_RE
sound.h
// DirectSound.h: interface for the CDirectSound class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_DIRECTSOUND_H__07C9F9E1_E0C6_11D3_B12A_9C25C7091
sound.dfpackage
package id2brn6dndy53bddndy8mh2;
/**
@version 2.0
@physicalPackage
@__modelType diagram
*/
class diagram {
}/**
@__tags
@shapeType ClassDiagram
*/
class __tags {
}/**
@__options
*/
sound.h
/*
** SOUND.H
**
** Original Copyright 1988-1991 by Bob Stout as part of
** the MicroFirm Function Library (MFL)
**
** This subset version is functionally identical to the
** version origi
sound.c
/*
** SOUND.C
**
** Original Copyright 1988-1991 by Bob Stout as part of
** the MicroFirm Function Library (MFL)
**
** This subset version is functionally identical to the
** version origi
sound-faq
bttv and sound mini howto
=========================
There are alot of different bt848/849/878/879 based boards available.
Making video work often is not a big deal, because this is handled
com
sound.c
#ifdef HAVE_CONFIG_H
# include
#endif
#include
#include
#include
#include
#include
#include
#include
#include "c
sound.h
#if !defined(G2IPMSG_SOUND_H)
#define G2IPMSG_SOUND_H
#ifdef HAVE_CONFIG_H
# include
#endif
#if defined(HAVE_GST)
#include
#include
#endif /* HAVE_GST */
vo
sound.cpp
// sound.cpp : implementation file
//
#include
#include "sound.h"
#include
#include
#include
#ifdef _DEBUG
#undef THIS_FILE
static char BASED_COD