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Screen 的代码
screen.c
#define _WIN32_WINNT 0x0500
#include
#undef Rectangle
#define Rectangle _Rectangle
#include "u.h"
#include "lib.h"
#include "kern/dat.h"
#include "kern/fns.h"
#include "error.h"
#include
screen.c
#include
#include
#include
#include
#include
#include
#include
#include
#include
#i
screen.h
typedef struct Mouseinfo Mouseinfo;
typedef struct Mousestate Mousestate;
typedef struct Cursorinfo Cursorinfo;
typedef struct Screeninfo Screeninfo;
#define Mousequeue 16 /* queue can only have Mou
screen.c
#include
#include
#include
#include
#include
#include
#include "proof.h"
static int checkmouse(void);
static int buttondown(void);
static char *ge
screen.h
typedef struct Cursor Cursor;
typedef struct Cursorinfo Cursorinfo;
struct Cursorinfo {
Cursor;
Lock;
};
extern Cursorinfo cursor;
extern Cursor arrow;
extern Memimage *gscreen;
extern int curso
screen.c
#include
#include
#include "compat.h"
#include "kbd.h"
#include "error.h"
#define Image IMAGE
#include
#include
#include
#include "screen.h"
enum
{
CU
screen.h
typedef struct Cursor Cursor;
typedef struct Cursorinfo Cursorinfo;
struct Cursorinfo {
Cursor;
Lock;
};
/* devmouse.c */
extern void mousetrack(int, int, int, int);
extern Point mousexy(void);
ex
screen.c
#include "u.h"
#include "../port/lib.h"
#include "mem.h"
#include "dat.h"
#include "fns.h"
#include "io.h"
#include "ureg.h"
#include "../port/error.h"
#define Image IMAGE
#include
#include
screen.h
typedef struct Cursorinfo Cursorinfo;
typedef struct Cursor Cursor;
extern ulong blanktime;
struct Cursorinfo {
Lock;
};
extern void blankscreen(int);
extern void flushmemscreen(Rectangle);
extern
screen.c
#include "u.h"
#include "../port/lib.h"
#include "mem.h"
#include "dat.h"
#include "fns.h"
#include "io.h"
#include "ureg.h"
#include "../port/error.h"
#define Image IMAGE
#include
#include