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📄 screen.h

📁 这是一个同样来自贝尔实验室的和UNIX有着渊源的操作系统, 其简洁的设计和实现易于我们学习和理解
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typedef struct Cursor Cursor;typedef struct Cursorinfo Cursorinfo;struct Cursorinfo {	Cursor;	Lock;};extern Cursorinfo	cursor;extern Cursor		arrow;extern Memimage		*gscreen;extern int		cursorver;extern Point		cursorpos;Point 		mousexy(void);int		cursoron(int);void		cursoroff(int);void		setcursor(Cursor*);void		flushmemscreen(Rectangle r);Rectangle	cursorrect(void);void		cursordraw(Memimage *dst, Rectangle r);void		drawactive(int);void		drawlock(void);void		drawunlock(void);int		candrawlock(void);void		getcolor(ulong, ulong*, ulong*, ulong*);int		setcolor(ulong, ulong, ulong, ulong);#define		TK2SEC(x)	0extern void	blankscreen(int);void		screeninit(int x, int y, char *chanstr);void		mousetrack(int x, int y, int b, int msec);uchar		*attachscreen(Rectangle*, ulong*, int*, int*, int*);void		fsinit(char *mntpt, int x, int y, char *chanstr);

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