代码搜索:Player 开发教程

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png player.png

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class player.class

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png player.png

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java player.java

import javax.microedition.lcdui.Graphics; public class Player { //各种状态常量 final static int FIRE = 0; //射击 final static int GENERAL = 1; //正常 final static int DEAD = 2; //死亡 int spriteX,
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class player.class

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png player.png

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bmp player.bmp

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asp player.asp

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h player.h

// Player.h: interface for the CPlayer class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_PLAYER_H__2A60136F_C5DD_4739_AD2F_D2ECD0B991D4__INCLUDED_)
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cpp player.cpp

// Player.cpp: implementation of the CPlayer class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "Player.h" #include "Ai.h" //////////