代码搜索:Particle_system

找到约 19 项符合「Particle_system」的源代码

代码结果 19
www.eeworm.com/read/444914/7602905

dsp 030_particle_system.dsp

# Microsoft Developer Studio Project File - Name="030_Particle_system" - Package Owner= # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "W
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dsw 030_particle_system.dsw

Microsoft Developer Studio Workspace File, Format Version 6.00 # WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! ###############################################################################
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cpp particle_system.cpp

// Particle_system.cpp: implementation of the Particle_system class. // ////////////////////////////////////////////////////////////////////// #include "Particle_system.h" #include /
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sln dx9_particle_system.sln

Microsoft Visual Studio Solution File, Format Version 8.00 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "dx9_particle_system", "dx9_particle_system.vcproj", "{6FB49200-1522-418E-98CA-41B83A690
www.eeworm.com/read/211496/15179361

h particle.h

#ifdef CGE_HEADER_H #ifndef CGE_PARTICLE_H #define CGE_PARTICLE_H #define CONST_DISCARD 2048 #define CONST_FLUSH 512 namespace CGE { namespace PARTICLE_SYSTEM { typedef struct COLO
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h particle.h

#ifdef CGE_HEADER_H #ifndef CGE_PARTICLE_H #define CGE_PARTICLE_H #define CONST_DISCARD 2048 #define CONST_FLUSH 512 namespace CGE { namespace PARTICLE_SYSTEM { typedef struct COLO
www.eeworm.com/read/211496/15179465

h particle.h

#ifdef CGE_HEADER_H #ifndef CGE_PARTICLE_H #define CGE_PARTICLE_H #define CONST_DISCARD 2048 #define CONST_FLUSH 512 namespace CGE { namespace PARTICLE_SYSTEM { typedef struct COLO
www.eeworm.com/read/101007/6262517

h ps.h

class particle_system : public bsp_object { public: vector color_new,colorvar_new; float bump_new,friction_new,radius_new, mass_new,gravity_new,speed_new, speed_var,ax,ay; int co
www.eeworm.com/read/101007/6262498

cpp ps.cpp

#include "..\..\lib\Fly3D.h" #include "gamelib.h" void particle_system::draw() { if (part) { int i; for( i=part0;i