代码搜索:Lua
找到约 9,588 项符合「Lua」的源代码
代码结果 9,588
www.eeworm.com/read/298327/3868142
lua gui_game_setup.lua
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--
-- file: gui_game_setup.lua
--
www.eeworm.com/read/298327/3868146
lua unit_immobile_buider.lua
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--
-- file: unit_immobile_buider.l
www.eeworm.com/read/439113/1808077
svn-base lua.h.svn-base
/*
** $Id$
** Lua - An Extensible Extension Language
** Tecgraf: Computer Graphics Technology Group, PUC-Rio, Brazil
** http://www.lua.org mailto:info@lua.org
** See Copyright Notice at the end of thi
www.eeworm.com/read/414527/2145550
m4 check_lua.m4
# derived from lua.m4 in mod_wombat from httpd.apache.org
# http://svn.apache.org/viewvc/httpd/mod_wombat/trunk/build/ac-macros/lua.m4?view=markup
# which is under Apache License, Version 2.0, http:
www.eeworm.com/read/295391/8167119
lua export flash actionscript.lua
-- Export Flash actionscript
-- Thanks to Andre Michelle for the idea
function main ()
if mappy.msgBox ("Export Flash actionscript", "This will export the current layer as an actionscript (ani
www.eeworm.com/read/295391/8167129
lua swap palette indexes.lua
-- Swap palette indexes
function main ()
local w = mappy.getValue(mappy.MAPWIDTH)
local h = mappy.getValue(mappy.MAPHEIGHT)
if (w == 0) then
mappy.msgBox ("Swap palette indexes", "You ne
www.eeworm.com/read/295391/8167136
lua set palette index.lua
-- Set palette index
function main ()
local w = mappy.getValue(mappy.MAPWIDTH)
local h = mappy.getValue(mappy.MAPHEIGHT)
if (w == 0) then
mappy.msgBox ("Set palette index", "You need to
www.eeworm.com/read/295391/8167139
lua export binary file.lua
-- Export binary file
-- Thanks to Jerzy Kut for the num_to_char function
function num_to_char ( number )
return ( string.char ( math.mod ( math.mod ( number, 256 ) + 256, 256 ) ) )
end
func