代码搜索:Lua
找到约 9,588 项符合「Lua」的源代码
代码结果 9,588
www.eeworm.com/read/183589/9151694
lua applechronos.lua
--[[
--
-- Chronos
-- Keeper of Time
--
-- By Alexander Brazie
--
-- Chronos manages time. You can schedule a function to be called
-- in X seconds, with or without an id. You can request a t
www.eeworm.com/read/183589/9151695
lua appletree.lua
--[[
--
-- Earth Tree
--
-- An easy way of rendering structured data.
--
-- by Alexander Brazie
--
--]]
EARTHTREE_MAXTITLE_COUNT = 20;
EARTHTREE_TITLE_HEIGHT = 16;
EARTHTREE_EXPAND_INDENT = 16;
EA
www.eeworm.com/read/183589/9151698
lua earthpopup.lua
--[[
--
-- Earth Popup
--
-- Pop-up requests on-demand
--
-- by Alexander Brazie
--
--]]
EARTH_POPUP_DEBUG = true;
EP_DEBUG = "EARTH_POPUP_DEBUG";
--[[
-- EarthPopup definition
--
-- {
-- text =
www.eeworm.com/read/183589/9151699
lua earthpaneltemplates.lua
--[[
--
-- Earth Panel Templates
--
-- The functions Blizzard wrote are good.
--
-- This file should phased out eventually, if its clear
-- that we won't be changing how these functions work.
www.eeworm.com/read/183589/9151704
lua glimapple.lua
Earth = {};
MFC = {};
MFC.IO =
{
-- Default chat frame set to ChatFrame1
DEFAULT_PRINT_FRAME = DEFAULT_CHAT_FRAME;
-- Default error frame set to ChatFrame1
DEFAULT_ERROR_FRAME = DEFAULT_
www.eeworm.com/read/183589/9151707
lua earthquestlog.lua
--[[
--
-- Earth Quest Log
--
-- An simpler way of showing a custom quest
--
-- by Alexander Brazie
--
--]]
EARTHQUESTLOG_MAX_OBJECTIVES = 30;
EARTHQUESTLOG_MAX_ITEMS = 10;
-- Debug
www.eeworm.com/read/183589/9151725
lua earthmenu.lua
--[[
--
-- Earth Menu
--
-- By Alexander Brazie
--
-- Unfortunately, OnEvent handlers require code.
-- Hopefully, this will make it easier to use than
-- the stock Blizzard code.
--
-- This will
www.eeworm.com/read/183589/9151732
lua playerlinkmenu.lua
local oldSetItemRef;
local PlayerLinkMenuDragging;
function PlayerLinkMenu_OnLoad()
gLim_RegisterButton (
"REG",
"玩家链接设置",
"Interface\\AddOns\\PlayerLinkMenu\\Icon",
function()
P
www.eeworm.com/read/183589/9151742
lua selfcast.lua
ezsc_UseAction = nil;
function SelfCast_OnLoad()
ezsc_UseAction = UseAction;
UseAction = ezSelfCast_UseAction;
this:RegisterEvent("VARIABLES_LOADED");
end
function SelfCast_OnEvent(event)
www.eeworm.com/read/183589/9151752
lua localization.lua
-- Localisation file
-- "zhCN": chinois (by Guichong on CurseGaming)
RSH_HELP1 = "RogueStunHelper汉化版BY狗狗"
RSH_HELP2 = "/rsh on/off (打开或关闭rsh)"
RSH_HELP3 = "/rsh unlock/lock (隐藏或显示窗口并移动它)"
RSH