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h matrix3d.h

// Matrix3D.h: interface for the CMatrix3D class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_MATRIX3D_H__F9E99FF6_EB74_4446_99D8_5968700AD4D6__INCL
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cpp matrix3d.cpp

// Matrix3D.cpp: implementation of the CMatrix3D class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "OpenGLtest.h" #include "Matrix3D.
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m matrix2xy.m

function xy_pos = matrix2xy(m_pos) % matrix2xy matrix position to chess xy position % A position is given in matrix notation and the chess xy position is % required. % % Inputs: % * m_pos ... p
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m xy2matrix.m

function m_pos = xy2matrix( xy_pos ) % xy2matrix chess xy position to matrix position % A position is given in chess xy notation and the position is in matrix % notation required. % % Inputs:
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html xy2matrix.html

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html matrix2xy.html

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html matrix2chess.html

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m matrix2chess.m

function n = matrix2chess(pos) % matrix2chess matrix to chess notation % A position is given in matrix notation and the chess notation is % required. % % Inputs: % * pos ... position in matrix n
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h gsl_matrix_uchar.h

/* matrix/gsl_matrix_uchar.h * * Copyright (C) 1996, 1997, 1998, 1999, 2000 Gerard Jungman, Brian Gough * * This program is free software; you can redistribute it and/or modify * it under the t
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h gsl_matrix_float.h

/* matrix/gsl_matrix_float.h * * Copyright (C) 1996, 1997, 1998, 1999, 2000 Gerard Jungman, Brian Gough * * This program is free software; you can redistribute it and/or modify * it under the t